Adam Frisby
|
20a9bf08f5
* Rolled back a few changes.
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16 anos atrás |
Adam Frisby
|
13526097f2
* Spring cleaning on Region.Environment.
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16 anos atrás |
Teravus Ovares
|
56b4f5a2ea
* committing what I've got so far for DuplicateOnRay so I don't fight the conflict monster later. Not done yet, doesn't crash the server.
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16 anos atrás |
Teravus Ovares
|
1c697ef0d2
* You can now rez objects out of inventory at the correct offset from prim you rez it on. Including multi prim groups and prim that have different X/Y/Z scales.
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16 anos atrás |
Teravus Ovares
|
a9cc76e0ef
* Long awaited patch from A_Biondi Mantis 923. Kept alive by Melanie. Thanks A_Biondi and Melanie!
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16 anos atrás |
Teravus Ovares
|
80ea0b94b9
* Fixes child prim not editable as an attachment. You can right click on child prim in an attachment and get the proper pie menu. You get the attachment axis scope in the edit box.
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16 anos atrás |
Teravus Ovares
|
911e63765c
* Single Attachments now work from inventory. You can attach from inventory and detach from inventory.
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16 anos atrás |
Teravus Ovares
|
f71871bca3
* More attachment stuff, reworked some of the inventory routines to be what I need them to be for attachments.
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16 anos atrás |
Justin Clarke Casey
|
accd89b3f1
* First draft implementation of copying prim inventory items back to agent inventory
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16 anos atrás |
Sean Dague
|
2a2ef42e64
replace hard tabs with 4 spaces to be consistant in the source.
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16 anos atrás |
Adam Frisby
|
e456cb7533
* Patch for #973 - Object Rez from Inventory ignores permissions - Thanks tglion!
|
16 anos atrás |
Adam Frisby
|
bca7ab7e36
* Applying Mantis #1020 (Animations) - Thanks Melanie.
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16 anos atrás |
Adam Frisby
|
fef3b36894
* Optimised using statements and namespace references across entire project (this took a while to run).
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16 anos atrás |
Justin Clarke Casey
|
b6f8777dde
* Fix build break in previous revision
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16 anos atrás |
Teravus Ovares
|
7c1f17b994
* Applying melanie's Landmark patch. Thanks Melanie!
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16 anos atrás |
Teravus Ovares
|
06967e230f
* Updates BetaGridLikeMoneyModule
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16 anos atrás |
Justin Clarke Casey
|
90422db35a
* Update code to use patched libsecondlife.dll which removes the problem where the AssetType enum was 'Primitive' rather than 'Object'
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16 anos atrás |
Sean Dague
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5ee75998ce
more refactoring, this time on InventoryFolderBase
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16 anos atrás |
Sean Dague
|
f436815107
Refactor InventoryItemBase to do the following:
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16 anos atrás |
Justin Clarke Casey
|
da9eeffc9e
* Objects which have their name or description changed while within inventory will now retain those details when rezzed to a scene
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16 anos atrás |
Justin Clarke Casey
|
033f0138c8
* Preserve original creator's name when an object is given
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16 anos atrás |
Justin Clarke Casey
|
dfe5e9d4eb
* EXPERIMENTAL ROUGH DRAFT: First rough implementation of avatar to avatar item giving
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16 anos atrás |
Justin Clarke Casey
|
6ef4f1bdae
* Resolve mantis 849
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16 anos atrás |
Justin Clarke Casey
|
272fbef65f
Minor: just some method comments
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16 anos atrás |
Justin Clarke Casey
|
5f04cebb25
* Fix for mantis 131, 796
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16 anos atrás |
Teravus Ovares
|
0cb05c1952
* Updated ray tracing code. It's now good enough to use when the XYZ vector components of the scale have a difference of less then 4.5 meters.
|
16 anos atrás |
Jeff Ames
|
47180080f0
Formatting cleanup.
|
16 anos atrás |
Jeff Ames
|
a8aeec29da
Fix a few mono compiler warnings. Minor cleanup.
|
16 anos atrás |
Justin Clarke Casey
|
bbb9a21eb5
* Fix mantis 757.
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16 anos atrás |
Justin Clarke Casey
|
9aeff3fb86
* Temporary resolution for mantis #711
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16 anos atrás |