Adam Frisby
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20a9bf08f5
* Rolled back a few changes.
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16 anni fa |
Adam Frisby
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13526097f2
* Spring cleaning on Region.Environment.
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16 anni fa |
Teravus Ovares
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56b4f5a2ea
* committing what I've got so far for DuplicateOnRay so I don't fight the conflict monster later. Not done yet, doesn't crash the server.
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16 anni fa |
Teravus Ovares
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1c697ef0d2
* You can now rez objects out of inventory at the correct offset from prim you rez it on. Including multi prim groups and prim that have different X/Y/Z scales.
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16 anni fa |
Teravus Ovares
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a9cc76e0ef
* Long awaited patch from A_Biondi Mantis 923. Kept alive by Melanie. Thanks A_Biondi and Melanie!
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16 anni fa |
Teravus Ovares
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80ea0b94b9
* Fixes child prim not editable as an attachment. You can right click on child prim in an attachment and get the proper pie menu. You get the attachment axis scope in the edit box.
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16 anni fa |
Teravus Ovares
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911e63765c
* Single Attachments now work from inventory. You can attach from inventory and detach from inventory.
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16 anni fa |
Teravus Ovares
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f71871bca3
* More attachment stuff, reworked some of the inventory routines to be what I need them to be for attachments.
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16 anni fa |
Justin Clarke Casey
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accd89b3f1
* First draft implementation of copying prim inventory items back to agent inventory
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16 anni fa |
Sean Dague
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2a2ef42e64
replace hard tabs with 4 spaces to be consistant in the source.
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16 anni fa |
Adam Frisby
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e456cb7533
* Patch for #973 - Object Rez from Inventory ignores permissions - Thanks tglion!
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16 anni fa |
Adam Frisby
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bca7ab7e36
* Applying Mantis #1020 (Animations) - Thanks Melanie.
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16 anni fa |
Adam Frisby
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fef3b36894
* Optimised using statements and namespace references across entire project (this took a while to run).
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16 anni fa |
Justin Clarke Casey
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b6f8777dde
* Fix build break in previous revision
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16 anni fa |
Teravus Ovares
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7c1f17b994
* Applying melanie's Landmark patch. Thanks Melanie!
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16 anni fa |
Teravus Ovares
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06967e230f
* Updates BetaGridLikeMoneyModule
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16 anni fa |
Justin Clarke Casey
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90422db35a
* Update code to use patched libsecondlife.dll which removes the problem where the AssetType enum was 'Primitive' rather than 'Object'
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16 anni fa |
Sean Dague
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5ee75998ce
more refactoring, this time on InventoryFolderBase
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16 anni fa |
Sean Dague
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f436815107
Refactor InventoryItemBase to do the following:
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16 anni fa |
Justin Clarke Casey
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da9eeffc9e
* Objects which have their name or description changed while within inventory will now retain those details when rezzed to a scene
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16 anni fa |
Justin Clarke Casey
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033f0138c8
* Preserve original creator's name when an object is given
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16 anni fa |
Justin Clarke Casey
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dfe5e9d4eb
* EXPERIMENTAL ROUGH DRAFT: First rough implementation of avatar to avatar item giving
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16 anni fa |
Justin Clarke Casey
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6ef4f1bdae
* Resolve mantis 849
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16 anni fa |
Justin Clarke Casey
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272fbef65f
Minor: just some method comments
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16 anni fa |
Justin Clarke Casey
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5f04cebb25
* Fix for mantis 131, 796
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16 anni fa |
Teravus Ovares
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0cb05c1952
* Updated ray tracing code. It's now good enough to use when the XYZ vector components of the scale have a difference of less then 4.5 meters.
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16 anni fa |
Jeff Ames
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47180080f0
Formatting cleanup.
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16 anni fa |
Jeff Ames
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a8aeec29da
Fix a few mono compiler warnings. Minor cleanup.
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16 anni fa |
Justin Clarke Casey
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bbb9a21eb5
* Fix mantis 757.
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16 anni fa |
Justin Clarke Casey
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9aeff3fb86
* Temporary resolution for mantis #711
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16 anni fa |