Adam Frisby
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20a9bf08f5
* Rolled back a few changes.
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hace 16 años |
Adam Frisby
|
13526097f2
* Spring cleaning on Region.Environment.
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hace 16 años |
Teravus Ovares
|
56b4f5a2ea
* committing what I've got so far for DuplicateOnRay so I don't fight the conflict monster later. Not done yet, doesn't crash the server.
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hace 16 años |
Teravus Ovares
|
1c697ef0d2
* You can now rez objects out of inventory at the correct offset from prim you rez it on. Including multi prim groups and prim that have different X/Y/Z scales.
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hace 16 años |
Teravus Ovares
|
a9cc76e0ef
* Long awaited patch from A_Biondi Mantis 923. Kept alive by Melanie. Thanks A_Biondi and Melanie!
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hace 16 años |
Teravus Ovares
|
80ea0b94b9
* Fixes child prim not editable as an attachment. You can right click on child prim in an attachment and get the proper pie menu. You get the attachment axis scope in the edit box.
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hace 16 años |
Teravus Ovares
|
911e63765c
* Single Attachments now work from inventory. You can attach from inventory and detach from inventory.
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hace 16 años |
Teravus Ovares
|
f71871bca3
* More attachment stuff, reworked some of the inventory routines to be what I need them to be for attachments.
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hace 16 años |
Justin Clarke Casey
|
accd89b3f1
* First draft implementation of copying prim inventory items back to agent inventory
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hace 16 años |
Sean Dague
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2a2ef42e64
replace hard tabs with 4 spaces to be consistant in the source.
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hace 16 años |
Adam Frisby
|
e456cb7533
* Patch for #973 - Object Rez from Inventory ignores permissions - Thanks tglion!
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hace 16 años |
Adam Frisby
|
bca7ab7e36
* Applying Mantis #1020 (Animations) - Thanks Melanie.
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hace 16 años |
Adam Frisby
|
fef3b36894
* Optimised using statements and namespace references across entire project (this took a while to run).
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hace 16 años |
Justin Clarke Casey
|
b6f8777dde
* Fix build break in previous revision
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hace 16 años |
Teravus Ovares
|
7c1f17b994
* Applying melanie's Landmark patch. Thanks Melanie!
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hace 16 años |
Teravus Ovares
|
06967e230f
* Updates BetaGridLikeMoneyModule
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hace 16 años |
Justin Clarke Casey
|
90422db35a
* Update code to use patched libsecondlife.dll which removes the problem where the AssetType enum was 'Primitive' rather than 'Object'
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hace 16 años |
Sean Dague
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5ee75998ce
more refactoring, this time on InventoryFolderBase
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hace 16 años |
Sean Dague
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f436815107
Refactor InventoryItemBase to do the following:
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hace 16 años |
Justin Clarke Casey
|
da9eeffc9e
* Objects which have their name or description changed while within inventory will now retain those details when rezzed to a scene
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hace 16 años |
Justin Clarke Casey
|
033f0138c8
* Preserve original creator's name when an object is given
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hace 16 años |
Justin Clarke Casey
|
dfe5e9d4eb
* EXPERIMENTAL ROUGH DRAFT: First rough implementation of avatar to avatar item giving
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hace 16 años |
Justin Clarke Casey
|
6ef4f1bdae
* Resolve mantis 849
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hace 16 años |
Justin Clarke Casey
|
272fbef65f
Minor: just some method comments
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hace 16 años |
Justin Clarke Casey
|
5f04cebb25
* Fix for mantis 131, 796
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hace 16 años |
Teravus Ovares
|
0cb05c1952
* Updated ray tracing code. It's now good enough to use when the XYZ vector components of the scale have a difference of less then 4.5 meters.
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hace 16 años |
Jeff Ames
|
47180080f0
Formatting cleanup.
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hace 16 años |
Jeff Ames
|
a8aeec29da
Fix a few mono compiler warnings. Minor cleanup.
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hace 16 años |
Justin Clarke Casey
|
bbb9a21eb5
* Fix mantis 757.
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hace 16 años |
Justin Clarke Casey
|
9aeff3fb86
* Temporary resolution for mantis #711
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hace 16 años |