Adam Frisby
|
20a9bf08f5
* Rolled back a few changes.
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16 rokov pred |
Adam Frisby
|
13526097f2
* Spring cleaning on Region.Environment.
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16 rokov pred |
Teravus Ovares
|
1c697ef0d2
* You can now rez objects out of inventory at the correct offset from prim you rez it on. Including multi prim groups and prim that have different X/Y/Z scales.
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16 rokov pred |
Adam Frisby
|
fef3b36894
* Optimised using statements and namespace references across entire project (this took a while to run).
|
16 rokov pred |
Johan Berntsson
|
7f5e1546e2
Removing redundant code
|
16 rokov pred |
Teravus Ovares
|
3d1b4f8578
* On Ray casting. Now returning the face normal of the collision face.
|
16 rokov pred |
Jeff Ames
|
47180080f0
Formatting cleanup.
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16 rokov pred |
lbsa71
|
24aedf52c6
* Added null root part guard
|
16 rokov pred |
Johan Berntsson
|
279e0061c5
Merged 3Di code that provides scene and avatar serialization, and plugin support for region move/split/merge. See ThirdParty/3Di/README.txt. Unless the new modules are used there should be no noticeable changes when running OpenSim.
|
16 rokov pred |
Jeff Ames
|
a8cfbbe963
Minor cleanup.
|
16 rokov pred |
Justin Clarke Casey
|
e6cd420f19
refactor - remove unused m_children from EntityBase
|
16 rokov pred |
Justin Clarke Casey
|
3e75dede1b
Persistent prim inventory phase 5. Restart scripts contained in persisted prims on region start.
|
16 rokov pred |
lbsa71
|
efd90b56b7
* Optimized usings
|
17 rokov pred |
Adam Frisby
|
0951f895ef
* Removed references to "new LLUUID()", replaced with LLUUID.Zero.
|
17 rokov pred |
Teravus Ovares
|
1ecd803e87
* added some functions for use in raytracing. They're kind of crappy now, so they only display 'guesses' on the console when you rez a prim.
|
17 rokov pred |
Teravus Ovares
|
9e9dad1cde
* Added Rotational Velocity reporting for Client Interpolation to Terse Updates
|
17 rokov pred |
dan miller
|
f5195a453c
Tevarus' patch for object flags & implemented Phantom edits
|
17 rokov pred |
lbsa71
|
67e12b95ea
* Optimized usings
|
17 rokov pred |
lbsa71
|
849eaffbe5
* Applied patch #418 : copyright-r2012.patch - some errors, but got most thru
|
17 rokov pred |
lbsa71
|
c8157da17b
* Hotfix for 'properties all the way into the sunset' bug; it just doesn't make sense, but maybe we need to handle agentUpdates form children too.
|
17 rokov pred |
lbsa71
|
72b207173a
* Removed unused LandRenegerated flag
|
17 rokov pred |
lbsa71
|
409bcd999d
* Continuing refactoring of presence
|
17 rokov pred |
lbsa71
|
8f0b03597b
* Modernized ScriptManager to new interface-based module calls.
|
17 rokov pred |
lbsa71
|
615487a756
Backup is now optional on classes
|
17 rokov pred |
MW
|
6181191a03
Stopped EntityBase from implementing IScriptHost, as don't think it should, multiple objects are based on entitybase and they all don't want the baggage from IScriptHost. SceneObjectPart already implements it anyway.
|
17 rokov pred |
lbsa71
|
e53d680d41
* Now sending manager, host and root host to Script in constructor.
|
17 rokov pred |
lbsa71
|
25fd8d0273
* Introduced IScriptHost as an interface to fetching object data from scripts.
|
17 rokov pred |
MW
|
266b272673
Some more work on new Sceneobject.
|
17 rokov pred |
MW
|
cdd1285e9e
few small changes.
|
17 rokov pred |
lbsa71
|
39b64564dc
* Started renaming world to Scene
|
17 rokov pred |