Adam Frisby
|
20a9bf08f5
* Rolled back a few changes.
|
16 年之前 |
Adam Frisby
|
fc6c4dc399
* Cleaning code still.
|
16 年之前 |
Sean Dague
|
3f95804911
add a database_connect field for the asset server config
|
16 年之前 |
Adam Frisby
|
fef3b36894
* Optimised using statements and namespace references across entire project (this took a while to run).
|
16 年之前 |
MW
|
0e789a9a01
Set default terrain to complete flat terrain (at 26 height). Even flat terrain as default seems better than the messed up terrain I was getting.
|
16 年之前 |
lbsa71
|
7f11079f57
* Refactored out common http handler operations
|
16 年之前 |
Jeff Ames
|
47180080f0
Formatting cleanup.
|
16 年之前 |
Jeff Ames
|
6ed5283bc0
Converted logging to use log4net.
|
16 年之前 |
Justin Clarke Casey
|
baefa05b57
* Rebase all current servers on common abstract BaseOpenSimServer class
|
16 年之前 |
Justin Clarke Casey
|
a1c9349d47
Refactor only: serve stats objects directly through StatsManager singleton
|
16 年之前 |
Justin Clarke Casey
|
a4bf98f4ba
* Add asset/texture cache statistics to region server console
|
16 年之前 |
Justin Clarke Casey
|
fa5fe6b7f6
* Move AssetStatsReporter to Framework.Statistics
|
16 年之前 |
Justin Clarke Casey
|
90c853685c
* Add very basic initial login stats to the user server
|
16 年之前 |
Justin Clarke Casey
|
257f2b5583
* Add very very very basic initial statistical information collection to asset server
|
16 年之前 |
lbsa71
|
20653830fb
* Refactored out function to load specified AssetSet Xml
|
17 年之前 |
Justin Clarke Casey
|
592c39a7b0
Remove now dead code
|
17 年之前 |
Justin Clarke Casey
|
4ae10034bd
Factor out common asset loading from AssetServerBase and Grid/AssetServer/Main
|
17 年之前 |
lbsa71
|
efd90b56b7
* Optimized usings
|
17 年之前 |
Jeff Ames
|
be2ad79e52
Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. Works with LibSL rev>1532
|
17 年之前 |
Jeff Ames
|
af6eb67999
saved OpenSim source code from the giant rampaging unterminated copyright notice of doom
|
17 年之前 |
Jeff Ames
|
4bde56457f
removed some duplicate hard-coded port numbers. changed ports to uint.
|
17 年之前 |
lbsa71
|
67e12b95ea
* Optimized usings
|
17 年之前 |
MW
|
3d8219f6c7
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.
|
17 年之前 |
lbsa71
|
070047ce1b
* Added prototypical AvatarFactory module interface to load avatar parameters
|
17 年之前 |
Tleiades Hax
|
5e7dba7268
Very early first implementation of grid based assets.
|
17 年之前 |
Sean Dague
|
32869aec47
apply http://bug.opensecondlife.org/view.php?id=512 from chillken
|
17 年之前 |
lbsa71
|
46700d3b7d
* Total refactoring of Asset Server for massive win
|
17 年之前 |
Tleiades Hax
|
2681bc46c4
Fix for assetserver crashing (Thank you Chi11ken)
|
17 年之前 |
lbsa71
|
9de589bc37
* Applied Chillken patch #419: consolidate_ports-r2096-3.patch - consolidated port number defaults. Thankx Chillken!
|
17 年之前 |
Tleiades Hax
|
1232eb1c58
Asset server implementation. Again one of these "plumbing" releases, where no real functionality has been introduced, but ground work has been made, enabling the asset server, and preparing the sim server to query the asset server.
|
17 年之前 |