Teravus Ovares (Dan Olivares)
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2b990a61bf
This is the second part of the 'not crash on regionsize changes'. This lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions.
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15 лет назад |
Jeff Ames
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a23d64dec1
Formatting cleanup.
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15 лет назад |
Jeff Ames
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 лет назад |
Dr Scofield
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1d02636c27
cleaning out warnings.
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15 лет назад |
Teravus Ovares
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21d4423030
* Allow passing of material type to physics engine
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15 лет назад |
Teravus Ovares
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0d00a767bc
* Commit a few fixes to the Vehicle settings
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15 лет назад |
Teravus Ovares
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8a7a0190e6
* Remove some super experimental stuff in BulletDotNETPlugin since it was causing issues.
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15 лет назад |
Teravus Ovares
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eac5d4015d
* Committing more BulletDotNETPlugin work
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15 лет назад |
Teravus Ovares
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d34d5eb3f7
* Adding some organization of vehicle type stuff in the ODEPlugin.
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15 лет назад |
Teravus Ovares
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b326b55bcd
* Added finite testing to the character and object constructor
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15 лет назад |
Teravus Ovares
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9bbc7e8bf6
* Added a routine to check if a PhysicsVector and Quaternion is finite
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15 лет назад |
Teravus Ovares
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0318e824ae
* Remove a debug line of localIDs
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15 лет назад |
Teravus Ovares
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6522b4f5d4
* Fixing thread safety of avatar adding and removing from the Physics Scene in the ODEPlugin
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15 лет назад |
idb
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aab38c2cb2
Ensure the remembered velocity is zero when physical is turned off on a prim. Without this the velocity gets sent to the client and the prim appears to move.
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15 лет назад |
Teravus Ovares
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f9ebdee1d2
* Tweak llMoveToTarget per mantis 3265
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15 лет назад |
Teravus Ovares
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3a93bb992f
* Added some limits to the maximum force applied per second by llMoveToTarget. Currently, it's 350 times the mass in newtons applied per second, maximum.
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15 лет назад |
Charles Krinke
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b637a11b58
Fixes Mantis #3260. Thank you kindly, MCortez for a patch that:
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15 лет назад |
Teravus Ovares
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ac84d3d26b
* Fixing a few mass calculation errors suggested by jhurliman
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15 лет назад |
Charles Krinke
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8f55b9d735
Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:
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15 лет назад |
Teravus Ovares
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26ca3e26bf
Reverts patch from tuco/mikkopa/sempuki mantis #3072
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15 лет назад |
Mike Mazur
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949ae6136e
Change access levels from private to protected to facilitate
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15 лет назад |
Homer Horwitz
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4b760bba79
- Added the fixed Ode.NET.dll
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15 лет назад |
Homer Horwitz
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067a9f3d5f
Added a missing setMass for initializing the mass of prims
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15 лет назад |
Teravus Ovares
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ec2dc354b4
* Applying Nlin's NINJA Joint patch. v2. Mantis# 2874
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15 лет назад |
Charles Krinke
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62dd67b8b8
Mantis#2796. Thank you kindly, Gerhard for a patch that addresses:
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16 лет назад |
Teravus Ovares
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8ad6f575eb
* Implements the torque/Rotational Impulse methods in the PhysicsAPI and the ODEPlugin and pipes them to their respective LSL method.
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16 лет назад |
Teravus Ovares
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6f7a560c04
* A Few physical prim + linkset fixes. Prevent some crashes
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16 лет назад |
Teravus Ovares
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cb73cf1a92
* Fixes a few instances of llSetStatus with Axis lock gone wrong.
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16 лет назад |
Teravus Ovares
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3844e73d27
* Gerhard's patch m2781. Does some initial work for setting up llVolumeDetect.
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16 лет назад |
Teravus Ovares
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76e1462dff
* Tweaks physics so that linked prim are a single body. This will make linked prim more stable and probably the last obstacle to vehicles physics wise.
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16 лет назад |