.. |
Properties
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06d2508b96
On to 0.8.3!
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9 years ago |
Tests
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50e7e38f45
Physics refactoring: all unit tests pass.
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9 years ago |
BSAPIUnman.cs
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2c0cad6dd3
Renamed the namespaces too
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9 years ago |
BSAPIXNA.cs
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2c0cad6dd3
Renamed the namespaces too
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9 years ago |
BSActorAvatarMove.cs
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ce2c67876e
More namespace and dll name changes. Still no functional changes.
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9 years ago |
BSActorHover.cs
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ce2c67876e
More namespace and dll name changes. Still no functional changes.
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9 years ago |
BSActorLockAxis.cs
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2c0cad6dd3
Renamed the namespaces too
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9 years ago |
BSActorMoveToTarget.cs
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ce2c67876e
More namespace and dll name changes. Still no functional changes.
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9 years ago |
BSActorSetForce.cs
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ce2c67876e
More namespace and dll name changes. Still no functional changes.
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9 years ago |
BSActorSetTorque.cs
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ce2c67876e
More namespace and dll name changes. Still no functional changes.
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9 years ago |
BSActors.cs
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2c0cad6dd3
Renamed the namespaces too
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9 years ago |
BSApiTemplate.cs
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2c0cad6dd3
Renamed the namespaces too
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9 years ago |
BSCharacter.cs
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ce2c67876e
More namespace and dll name changes. Still no functional changes.
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9 years ago |
BSConstraint.cs
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2c0cad6dd3
Renamed the namespaces too
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9 years ago |
BSConstraint6Dof.cs
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2c0cad6dd3
Renamed the namespaces too
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9 years ago |
BSConstraintCollection.cs
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2c0cad6dd3
Renamed the namespaces too
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9 years ago |
BSConstraintConeTwist.cs
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2c0cad6dd3
Renamed the namespaces too
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9 years ago |
BSConstraintHinge.cs
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2c0cad6dd3
Renamed the namespaces too
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9 years ago |
BSConstraintSlider.cs
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2c0cad6dd3
Renamed the namespaces too
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9 years ago |
BSConstraintSpring.cs
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2c0cad6dd3
Renamed the namespaces too
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9 years ago |
BSDynamics.cs
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ce2c67876e
More namespace and dll name changes. Still no functional changes.
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9 years ago |
BSLinkset.cs
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2c0cad6dd3
Renamed the namespaces too
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9 years ago |
BSLinksetCompound.cs
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2c0cad6dd3
Renamed the namespaces too
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9 years ago |
BSLinksetConstraints.cs
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0235e58fff
Moved ExtendedPhysics from OptionalModules to Bullet project, because it's very much an optional Bullet feature. This way, Bullet doesn't need to depend on the OptionalModules dll. No changes in configs or behavior.
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9 years ago |
BSMaterials.cs
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2c0cad6dd3
Renamed the namespaces too
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9 years ago |
BSMotors.cs
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2c0cad6dd3
Renamed the namespaces too
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9 years ago |
BSParam.cs
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ce2c67876e
More namespace and dll name changes. Still no functional changes.
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9 years ago |
BSPhysObject.cs
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ce2c67876e
More namespace and dll name changes. Still no functional changes.
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9 years ago |
BSPrim.cs
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0235e58fff
Moved ExtendedPhysics from OptionalModules to Bullet project, because it's very much an optional Bullet feature. This way, Bullet doesn't need to depend on the OptionalModules dll. No changes in configs or behavior.
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9 years ago |
BSPrimDisplaced.cs
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ce2c67876e
More namespace and dll name changes. Still no functional changes.
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9 years ago |
BSPrimLinkable.cs
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0235e58fff
Moved ExtendedPhysics from OptionalModules to Bullet project, because it's very much an optional Bullet feature. This way, Bullet doesn't need to depend on the OptionalModules dll. No changes in configs or behavior.
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9 years ago |
BSScene.cs
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2210c5807f
Fixes a problem with Bullet physics when it is configured to run on a separate thread.
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9 years ago |
BSShapeCollection.cs
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ce2c67876e
More namespace and dll name changes. Still no functional changes.
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9 years ago |
BSShapes.cs
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134d4300f0
All physics plugins are now region modules. Compiles but doesn't run.
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9 years ago |
BSTerrainHeightmap.cs
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134d4300f0
All physics plugins are now region modules. Compiles but doesn't run.
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9 years ago |
BSTerrainManager.cs
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134d4300f0
All physics plugins are now region modules. Compiles but doesn't run.
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9 years ago |
BSTerrainMesh.cs
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134d4300f0
All physics plugins are now region modules. Compiles but doesn't run.
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9 years ago |
BulletSimData.cs
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2c0cad6dd3
Renamed the namespaces too
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9 years ago |
BulletSimTODO.txt
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1d6b33bc2d
Major renaming of Physics dlls / folders. No functional changes, just renames.
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9 years ago |
ExtendedPhysics.cs
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0235e58fff
Moved ExtendedPhysics from OptionalModules to Bullet project, because it's very much an optional Bullet feature. This way, Bullet doesn't need to depend on the OptionalModules dll. No changes in configs or behavior.
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9 years ago |