Diva Canto 06d2508b96 On to 0.8.3! преди 9 години
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Properties 06d2508b96 On to 0.8.3! преди 9 години
Tests 50e7e38f45 Physics refactoring: all unit tests pass. преди 9 години
BSAPIUnman.cs 2c0cad6dd3 Renamed the namespaces too преди 9 години
BSAPIXNA.cs 2c0cad6dd3 Renamed the namespaces too преди 9 години
BSActorAvatarMove.cs ce2c67876e More namespace and dll name changes. Still no functional changes. преди 9 години
BSActorHover.cs ce2c67876e More namespace and dll name changes. Still no functional changes. преди 9 години
BSActorLockAxis.cs 2c0cad6dd3 Renamed the namespaces too преди 9 години
BSActorMoveToTarget.cs ce2c67876e More namespace and dll name changes. Still no functional changes. преди 9 години
BSActorSetForce.cs ce2c67876e More namespace and dll name changes. Still no functional changes. преди 9 години
BSActorSetTorque.cs ce2c67876e More namespace and dll name changes. Still no functional changes. преди 9 години
BSActors.cs 2c0cad6dd3 Renamed the namespaces too преди 9 години
BSApiTemplate.cs 2c0cad6dd3 Renamed the namespaces too преди 9 години
BSCharacter.cs ce2c67876e More namespace and dll name changes. Still no functional changes. преди 9 години
BSConstraint.cs 2c0cad6dd3 Renamed the namespaces too преди 9 години
BSConstraint6Dof.cs 2c0cad6dd3 Renamed the namespaces too преди 9 години
BSConstraintCollection.cs 2c0cad6dd3 Renamed the namespaces too преди 9 години
BSConstraintConeTwist.cs 2c0cad6dd3 Renamed the namespaces too преди 9 години
BSConstraintHinge.cs 2c0cad6dd3 Renamed the namespaces too преди 9 години
BSConstraintSlider.cs 2c0cad6dd3 Renamed the namespaces too преди 9 години
BSConstraintSpring.cs 2c0cad6dd3 Renamed the namespaces too преди 9 години
BSDynamics.cs ce2c67876e More namespace and dll name changes. Still no functional changes. преди 9 години
BSLinkset.cs 2c0cad6dd3 Renamed the namespaces too преди 9 години
BSLinksetCompound.cs 2c0cad6dd3 Renamed the namespaces too преди 9 години
BSLinksetConstraints.cs 0235e58fff Moved ExtendedPhysics from OptionalModules to Bullet project, because it's very much an optional Bullet feature. This way, Bullet doesn't need to depend on the OptionalModules dll. No changes in configs or behavior. преди 9 години
BSMaterials.cs 2c0cad6dd3 Renamed the namespaces too преди 9 години
BSMotors.cs 2c0cad6dd3 Renamed the namespaces too преди 9 години
BSParam.cs ce2c67876e More namespace and dll name changes. Still no functional changes. преди 9 години
BSPhysObject.cs ce2c67876e More namespace and dll name changes. Still no functional changes. преди 9 години
BSPrim.cs 0235e58fff Moved ExtendedPhysics from OptionalModules to Bullet project, because it's very much an optional Bullet feature. This way, Bullet doesn't need to depend on the OptionalModules dll. No changes in configs or behavior. преди 9 години
BSPrimDisplaced.cs ce2c67876e More namespace and dll name changes. Still no functional changes. преди 9 години
BSPrimLinkable.cs 0235e58fff Moved ExtendedPhysics from OptionalModules to Bullet project, because it's very much an optional Bullet feature. This way, Bullet doesn't need to depend on the OptionalModules dll. No changes in configs or behavior. преди 9 години
BSScene.cs 2210c5807f Fixes a problem with Bullet physics when it is configured to run on a separate thread. преди 9 години
BSShapeCollection.cs ce2c67876e More namespace and dll name changes. Still no functional changes. преди 9 години
BSShapes.cs 134d4300f0 All physics plugins are now region modules. Compiles but doesn't run. преди 9 години
BSTerrainHeightmap.cs 134d4300f0 All physics plugins are now region modules. Compiles but doesn't run. преди 9 години
BSTerrainManager.cs 134d4300f0 All physics plugins are now region modules. Compiles but doesn't run. преди 9 години
BSTerrainMesh.cs 134d4300f0 All physics plugins are now region modules. Compiles but doesn't run. преди 9 години
BulletSimData.cs 2c0cad6dd3 Renamed the namespaces too преди 9 години
BulletSimTODO.txt 1d6b33bc2d Major renaming of Physics dlls / folders. No functional changes, just renames. преди 9 години
ExtendedPhysics.cs 0235e58fff Moved ExtendedPhysics from OptionalModules to Bullet project, because it's very much an optional Bullet feature. This way, Bullet doesn't need to depend on the OptionalModules dll. No changes in configs or behavior. преди 9 години