Justin Clark-Casey (justincc) 46a67295dd Fix issue where llRemoteLoadScriptPin() would treat 0 (the default) as a valid set pin in a destination prim rather than the unset no pin state hace 10 años
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Animation e94831ddab Stop explicitly closing and nulling out Animator in order to prevent NREs in various places due to race conditions. hace 12 años
Scripting 4b75353cbf Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon hace 15 años
Serialization e126915bc1 Change attachment handling to remove object from the scene first as per hace 12 años
Tests 62bc85b5c7 Fix regression introduced in a0d178b2 (Sat Aug 25 02:00:17 2012) where folders with asset type of 'Folder' and 'Unknown' were accidentally treated as system folders. hace 12 años
Types 4d83b2d8a6 remove unused BasicQuadTreeNode hace 14 años
AsyncInventorySender.cs 1b1f0a2d77 OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather than scanning all scene for the presence with the right id hace 12 años
AsyncSceneObjectGroupDeleter.cs ff429a259b Fix bug where an avatar that had an object they owned attached through llAttachToAvatar() or osForceAttachToAvatar() would wrongly have next permissions come into play when they detached that object and rezzed it in scene. hace 12 años
Border.cs 606e831ff5 Formatting cleanup. hace 15 años
Cardinals.cs 56ddd6828c Add copyright headers. Formatting cleanup. hace 15 años
CoalescedSceneObjects.cs 68cc5b46fe refactor: move code to obtain the coalescence size and object offsets into CoalescedSceneObjects from the serializer. hace 13 años
EntityBase.cs b6d83e9c0f Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their own private m_localID property but leaving get to return the then unset PhysicsActor.LocalId! hace 13 años
EntityManager.cs bd01c4a5cb Call public ForEach instead of using m_entities directly. No semantic changes, just cleanup hace 13 años
EventManager.cs 31304c222d Make SceneManager.OnRegionsReadyStatusChange event available. hace 12 años
Prioritizer.cs 095b3e5756 Remove pointless cluttering SOP.ParentGroup != null checks. hace 13 años
RegionStatsHandler.cs 35efa88c26 Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring. hace 12 años
ReturnInfo.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. hace 15 años
Scene.Inventory.cs 46a67295dd Fix issue where llRemoteLoadScriptPin() would treat 0 (the default) as a valid set pin in a destination prim rather than the unset no pin state hace 10 años
Scene.PacketHandlers.cs 2358a623e3 minor: Fix bad log message for failure to create an inventory folder hace 12 años
Scene.Permissions.cs 9622e8ac72 If a Grid God teleports then include the Godlike teleport flag. This can affect the starting position in the destination region. hace 12 años
Scene.cs 3edfa585ec If a connecting scene presence is replacing an existing scene presence then bypass close checks. hace 12 años
SceneBase.cs 31304c222d Make SceneManager.OnRegionsReadyStatusChange event available. hace 12 años
SceneCommunicationService.cs 0dd14ca0a3 Missing parameter in log error message was throwing exception hace 12 años
SceneGraph.cs 9d5e7c89d9 Pass the "attachToBackup" bool given to SceneGraph.AddNewSceneObject() down into the 3-parameter AddNewSceneObject() method instead of always hardcoding true. hace 12 años
SceneManager.cs 31304c222d Make SceneManager.OnRegionsReadyStatusChange event available. hace 12 años
SceneObjectGroup.Inventory.cs f3134b5cf6 When an attachment is detached to inv or derezzed, stop the scripts, update the known item with script state still in the script engine and then remove the scripts. hace 12 años
SceneObjectGroup.cs 5914270ff1 Restore SOG constructor chaining removed in recent 513b77b. This is not a functional change. hace 12 años
SceneObjectPart.cs fbff51f387 Correct an exception report in SceneObjectPart so it outputs the stack. hace 12 años
SceneObjectPartInventory.cs fc24563206 Add regression TestDetachScriptedAttachmentToInventory() hace 12 años
ScenePresence.cs d80eda202f Extend "Restarting scripts in attachments" debug log message to show actual name of user and the region they are in hace 12 años
SimStatsReporter.cs 35efa88c26 Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring. hace 12 años
TerrainChannel.cs a2009ffe2e Terrain: added [Terrain] section with an option to load an initial flat terrain. Default is still pinhead island. I much rather have a flat land in the beginning. hace 12 años
TerrainUtil.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. hace 15 años
UndoState.cs e2c51a977d Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL. hace 13 años
UuidGatherer.cs b868328d51 Comment out the uuid gatherer lines that I accidentally left in. hace 13 años