История коммитов

Автор SHA1 Сообщение Дата
  UbitUmarov d9380c9b83 clean some spurius chars and a few other things. Thanks Vincent Sylvester 2 лет назад
  UbitUmarov b783244a50 move http range parser to util 6 лет назад
  UbitUmarov 0ba13b9b00 recover GetMesh2 cap 6 лет назад
  UbitUmarov 6ea394467d if viewer asks for range reply in same format even if its full data 6 лет назад
  UbitUmarov 57ec0d3884 change caps get mesh and texture throttle 6 лет назад
  UbitUmarov 5c79e03f18 some cleanup 8 лет назад
  UbitUmarov a11edceb00 seems to compile ( tests comented out) 9 лет назад
  UbitUmarov 371c9dd2af bad merge? 9 лет назад
  UbitUmarov 018d855f28 turn off KeepAlive 9 лет назад
  UbitUmarov 05d72f77ff do keepalive on mesh and texture GET. Dont use reusecontext any where. 9 лет назад
  Freaky Tech 4de10a45e9 revised GetMesh to not use intermediate base64 coding scheme 9 лет назад
  Justin Clark-Casey (justincc) 16a5e15443 Allow GetMesh capability to be served directly by a server like GetTexture 10 лет назад
  teravus a118001181 * Fix a null ref error in /..../OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs:339 12 лет назад
  teravus 5e0294815f * Plumbing and basic setting of the GetMesh Cap Throttler. 12 лет назад
  teravus 619c39e514 * Fixes mesh loading issues in last commit. 12 лет назад
  teravus cda127e30f * Prep work switching the GetMeshModule over to a poll service. 12 лет назад
  Justin Clark-Casey (justincc) 3146f4bae0 Don't need to try both AssetService.Get and GetCached in GetMesh since Get always calls GetCached and code paths were identical 13 лет назад
  Diva Canto aba9ffdbd0 Refactored the GetMesh module into a handler and a module, to be the same as GetTexture. 13 лет назад