Histórico de Commits

Autor SHA1 Mensagem Data
  UbitUmarov d9380c9b83 clean some spurius chars and a few other things. Thanks Vincent Sylvester há 2 anos atrás
  UbitUmarov b783244a50 move http range parser to util há 6 anos atrás
  UbitUmarov 0ba13b9b00 recover GetMesh2 cap há 6 anos atrás
  UbitUmarov 6ea394467d if viewer asks for range reply in same format even if its full data há 6 anos atrás
  UbitUmarov 57ec0d3884 change caps get mesh and texture throttle há 6 anos atrás
  UbitUmarov 5c79e03f18 some cleanup há 8 anos atrás
  UbitUmarov a11edceb00 seems to compile ( tests comented out) há 9 anos atrás
  UbitUmarov 371c9dd2af bad merge? há 9 anos atrás
  UbitUmarov 018d855f28 turn off KeepAlive há 9 anos atrás
  UbitUmarov 05d72f77ff do keepalive on mesh and texture GET. Dont use reusecontext any where. há 9 anos atrás
  Freaky Tech 4de10a45e9 revised GetMesh to not use intermediate base64 coding scheme há 9 anos atrás
  Justin Clark-Casey (justincc) 16a5e15443 Allow GetMesh capability to be served directly by a server like GetTexture há 10 anos atrás
  teravus a118001181 * Fix a null ref error in /..../OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs:339 há 12 anos atrás
  teravus 5e0294815f * Plumbing and basic setting of the GetMesh Cap Throttler. há 12 anos atrás
  teravus 619c39e514 * Fixes mesh loading issues in last commit. há 12 anos atrás
  teravus cda127e30f * Prep work switching the GetMeshModule over to a poll service. há 12 anos atrás
  Justin Clark-Casey (justincc) 3146f4bae0 Don't need to try both AssetService.Get and GetCached in GetMesh since Get always calls GetCached and code paths were identical há 13 anos atrás
  Diva Canto aba9ffdbd0 Refactored the GetMesh module into a handler and a module, to be the same as GetTexture. há 13 anos atrás