Justin Clark-Casey (justincc)
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f129b824c3
Removing locking on requests in MySQLAssetData.
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hace 10 años |
Oren Hurvitz
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93a9ed2a6d
Changed the maximum asset name and description lengths to constants. Also, pre-truncate the description of dynamic textures.
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hace 10 años |
Oren Hurvitz
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d1c3f8eef5
Added assets service method AssetsExist(), which returns whether the given list of assets exist.
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hace 10 años |
Justin Clark-Casey (justincc)
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e20b0d5695
minor: Make exceptions thrown by MySQLAssetData more consistent.
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hace 11 años |
Justin Clark-Casey (justincc)
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74916ed777
Add more information to warnings logged when asset names and descriptions have to be truncated for database storage
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hace 11 años |
Justin Clark-Casey (justincc)
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522eff6138
Consistently use using() to make sure we dispose of used MySqlCommands where this is not already being done.
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hace 12 años |
Justin Clark-Casey (justincc)
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6b51d8a10e
In the asset service, check that an asset exists before attempting to store it.
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hace 13 años |
Diva Canto
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9923a2ff10
Pull up Assembly of the MySQL classes as a protected property, so that it can be overwritten in subclasses. That way extensions can decide in which assembly migration resources should be looked up. This is just a refactor -- no functional changes whatsoever.
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hace 13 años |
John Hurliman
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47ac9f97b1
Re-enabled asset last access time logging in MySQL
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hace 14 años |
AlexRa
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64fe823b92
MySQLAssetData.cs now supports asset_flags, CreatorID
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hace 14 años |
AlexRa
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deae030145
Some more corrections after MySQL connector update
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hace 14 años |
Diva Canto
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b233a4b2ca
* Fixed spamming the assets table with map tiles. The tile image ID is now stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone.
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hace 14 años |
Melanie
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60357d3778
Implement the "delete" path for assets. Adds a new option to allow remote asset deletion in robust handler.
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hace 14 años |
Melanie
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9b22393cf3
Add a field asset_flags and a corresponding enum to the asset database. This
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hace 14 años |
John Hurliman
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df76e95aa2
Changed asset CreatorID to a string
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hace 14 años |
John Hurliman
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7665aad002
* Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
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hace 14 años |
Master ScienceSim
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e1b5c61247
Updated MySQL connection management to use the MySQL connection pooling. This should accommodate various timeout problems that exist with the current connection pool code in a more general and standard way.
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hace 15 años |
John Hurliman
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afef1ac191
Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen
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hace 15 años |
John Hurliman
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6309fcc5b4
Reverting the memory leak patch for MySQL. Problems have been reported with the grid server after running for several hours
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hace 15 años |
John Hurliman
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730930955a
Changing Scene.ForEachClient to use the synchronous for loop instead of Parallel. This is quite possibly the source of some deadlocking, and at the very least the synchronous version gives better stack traces
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hace 15 años |
John Hurliman
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4790f8576c
* Replaced (possibly broken?) math for calculating the unix timestamp in MySQLAssetData with Utils.DateTimeToUnixTime()
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hace 15 años |
John Hurliman
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e7c877407f
* Continued work on the new LLUDP implementation. Appears to be functioning, although not everything is reimplemented yet
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hace 15 años |
John Hurliman
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29a4614529
* MySQL data tests now pass by fixing a bad fix for a bad cast on the asset Local member in MySQLAssetData
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hace 15 años |
Jeff Ames
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ee205e7e81
Formatting cleanup.
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hace 15 años |
Arthur Valadares
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604ef5ba79
Fix issue where conversion of temporary boolean variable fails on MySQL
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hace 15 años |
Kunnis
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f1287cc7af
* Switching IAssetData to follow the new naming schema, removing the separate insert and update methods.
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hace 15 años |
Kunnis
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d2e5380cb2
* Fixed MySQL/MySQLAssetData.cs to properly do updates * Removed an extra parameter from MySQL/MySQLInventoryData.cs * Fixed a bug in SQLite/SQLiteAssetData.cs that was causing a NRE when updating an asset. * Improved the BasicAssetTest.cs to do full create/update/get testing * Improved the BasicInventoryTest.cs to do full create/update/get of both a folder and an item * Moved the null ref tests to the start of the PropertyCompareConstraint.cs, so that it doesn't throw when passing in a null item
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hace 15 años |
Kunnis
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23d478f2fa
Adding in Reflection-based testing, to ensure that all properties are covered.
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hace 15 años |
Justin Clarke Casey
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c3bb9ec42c
* Apply asset and inventory name and description bound checks to MySQL
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hace 15 años |
Jeff Ames
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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hace 15 años |