Justin Clark-Casey (justincc)
|
f129b824c3
Removing locking on requests in MySQLAssetData.
|
10 rokov pred |
Oren Hurvitz
|
93a9ed2a6d
Changed the maximum asset name and description lengths to constants. Also, pre-truncate the description of dynamic textures.
|
10 rokov pred |
Oren Hurvitz
|
d1c3f8eef5
Added assets service method AssetsExist(), which returns whether the given list of assets exist.
|
10 rokov pred |
Justin Clark-Casey (justincc)
|
e20b0d5695
minor: Make exceptions thrown by MySQLAssetData more consistent.
|
11 rokov pred |
Justin Clark-Casey (justincc)
|
74916ed777
Add more information to warnings logged when asset names and descriptions have to be truncated for database storage
|
11 rokov pred |
Justin Clark-Casey (justincc)
|
522eff6138
Consistently use using() to make sure we dispose of used MySqlCommands where this is not already being done.
|
12 rokov pred |
Justin Clark-Casey (justincc)
|
6b51d8a10e
In the asset service, check that an asset exists before attempting to store it.
|
13 rokov pred |
Diva Canto
|
9923a2ff10
Pull up Assembly of the MySQL classes as a protected property, so that it can be overwritten in subclasses. That way extensions can decide in which assembly migration resources should be looked up. This is just a refactor -- no functional changes whatsoever.
|
13 rokov pred |
John Hurliman
|
47ac9f97b1
Re-enabled asset last access time logging in MySQL
|
14 rokov pred |
AlexRa
|
64fe823b92
MySQLAssetData.cs now supports asset_flags, CreatorID
|
14 rokov pred |
AlexRa
|
deae030145
Some more corrections after MySQL connector update
|
14 rokov pred |
Diva Canto
|
b233a4b2ca
* Fixed spamming the assets table with map tiles. The tile image ID is now stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone.
|
14 rokov pred |
Melanie
|
60357d3778
Implement the "delete" path for assets. Adds a new option to allow remote asset deletion in robust handler.
|
14 rokov pred |
Melanie
|
9b22393cf3
Add a field asset_flags and a corresponding enum to the asset database. This
|
14 rokov pred |
John Hurliman
|
df76e95aa2
Changed asset CreatorID to a string
|
14 rokov pred |
John Hurliman
|
7665aad002
* Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
|
14 rokov pred |
Master ScienceSim
|
e1b5c61247
Updated MySQL connection management to use the MySQL connection pooling. This should accommodate various timeout problems that exist with the current connection pool code in a more general and standard way.
|
15 rokov pred |
John Hurliman
|
afef1ac191
Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen
|
15 rokov pred |
John Hurliman
|
6309fcc5b4
Reverting the memory leak patch for MySQL. Problems have been reported with the grid server after running for several hours
|
15 rokov pred |
John Hurliman
|
730930955a
Changing Scene.ForEachClient to use the synchronous for loop instead of Parallel. This is quite possibly the source of some deadlocking, and at the very least the synchronous version gives better stack traces
|
15 rokov pred |
John Hurliman
|
4790f8576c
* Replaced (possibly broken?) math for calculating the unix timestamp in MySQLAssetData with Utils.DateTimeToUnixTime()
|
15 rokov pred |
John Hurliman
|
e7c877407f
* Continued work on the new LLUDP implementation. Appears to be functioning, although not everything is reimplemented yet
|
15 rokov pred |
John Hurliman
|
29a4614529
* MySQL data tests now pass by fixing a bad fix for a bad cast on the asset Local member in MySQLAssetData
|
15 rokov pred |
Jeff Ames
|
ee205e7e81
Formatting cleanup.
|
15 rokov pred |
Arthur Valadares
|
604ef5ba79
Fix issue where conversion of temporary boolean variable fails on MySQL
|
15 rokov pred |
Kunnis
|
f1287cc7af
* Switching IAssetData to follow the new naming schema, removing the separate insert and update methods.
|
15 rokov pred |
Kunnis
|
d2e5380cb2
* Fixed MySQL/MySQLAssetData.cs to properly do updates * Removed an extra parameter from MySQL/MySQLInventoryData.cs * Fixed a bug in SQLite/SQLiteAssetData.cs that was causing a NRE when updating an asset. * Improved the BasicAssetTest.cs to do full create/update/get testing * Improved the BasicInventoryTest.cs to do full create/update/get of both a folder and an item * Moved the null ref tests to the start of the PropertyCompareConstraint.cs, so that it doesn't throw when passing in a null item
|
15 rokov pred |
Kunnis
|
23d478f2fa
Adding in Reflection-based testing, to ensure that all properties are covered.
|
15 rokov pred |
Justin Clarke Casey
|
c3bb9ec42c
* Apply asset and inventory name and description bound checks to MySQL
|
15 rokov pred |
Jeff Ames
|
840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
|
15 rokov pred |