Justin Clark-Casey (justincc)
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f129b824c3
Removing locking on requests in MySQLAssetData.
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10 anni fa |
Oren Hurvitz
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93a9ed2a6d
Changed the maximum asset name and description lengths to constants. Also, pre-truncate the description of dynamic textures.
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10 anni fa |
Oren Hurvitz
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d1c3f8eef5
Added assets service method AssetsExist(), which returns whether the given list of assets exist.
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10 anni fa |
Justin Clark-Casey (justincc)
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e20b0d5695
minor: Make exceptions thrown by MySQLAssetData more consistent.
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11 anni fa |
Justin Clark-Casey (justincc)
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74916ed777
Add more information to warnings logged when asset names and descriptions have to be truncated for database storage
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11 anni fa |
Justin Clark-Casey (justincc)
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522eff6138
Consistently use using() to make sure we dispose of used MySqlCommands where this is not already being done.
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12 anni fa |
Justin Clark-Casey (justincc)
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6b51d8a10e
In the asset service, check that an asset exists before attempting to store it.
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13 anni fa |
Diva Canto
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9923a2ff10
Pull up Assembly of the MySQL classes as a protected property, so that it can be overwritten in subclasses. That way extensions can decide in which assembly migration resources should be looked up. This is just a refactor -- no functional changes whatsoever.
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13 anni fa |
John Hurliman
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47ac9f97b1
Re-enabled asset last access time logging in MySQL
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14 anni fa |
AlexRa
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64fe823b92
MySQLAssetData.cs now supports asset_flags, CreatorID
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14 anni fa |
AlexRa
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deae030145
Some more corrections after MySQL connector update
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14 anni fa |
Diva Canto
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b233a4b2ca
* Fixed spamming the assets table with map tiles. The tile image ID is now stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone.
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14 anni fa |
Melanie
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60357d3778
Implement the "delete" path for assets. Adds a new option to allow remote asset deletion in robust handler.
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14 anni fa |
Melanie
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9b22393cf3
Add a field asset_flags and a corresponding enum to the asset database. This
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14 anni fa |
John Hurliman
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df76e95aa2
Changed asset CreatorID to a string
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14 anni fa |
John Hurliman
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7665aad002
* Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
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14 anni fa |
Master ScienceSim
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e1b5c61247
Updated MySQL connection management to use the MySQL connection pooling. This should accommodate various timeout problems that exist with the current connection pool code in a more general and standard way.
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15 anni fa |
John Hurliman
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afef1ac191
Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen
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15 anni fa |
John Hurliman
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6309fcc5b4
Reverting the memory leak patch for MySQL. Problems have been reported with the grid server after running for several hours
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15 anni fa |
John Hurliman
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730930955a
Changing Scene.ForEachClient to use the synchronous for loop instead of Parallel. This is quite possibly the source of some deadlocking, and at the very least the synchronous version gives better stack traces
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15 anni fa |
John Hurliman
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4790f8576c
* Replaced (possibly broken?) math for calculating the unix timestamp in MySQLAssetData with Utils.DateTimeToUnixTime()
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15 anni fa |
John Hurliman
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e7c877407f
* Continued work on the new LLUDP implementation. Appears to be functioning, although not everything is reimplemented yet
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15 anni fa |
John Hurliman
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29a4614529
* MySQL data tests now pass by fixing a bad fix for a bad cast on the asset Local member in MySQLAssetData
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15 anni fa |
Jeff Ames
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ee205e7e81
Formatting cleanup.
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15 anni fa |
Arthur Valadares
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604ef5ba79
Fix issue where conversion of temporary boolean variable fails on MySQL
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15 anni fa |
Kunnis
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f1287cc7af
* Switching IAssetData to follow the new naming schema, removing the separate insert and update methods.
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15 anni fa |
Kunnis
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d2e5380cb2
* Fixed MySQL/MySQLAssetData.cs to properly do updates * Removed an extra parameter from MySQL/MySQLInventoryData.cs * Fixed a bug in SQLite/SQLiteAssetData.cs that was causing a NRE when updating an asset. * Improved the BasicAssetTest.cs to do full create/update/get testing * Improved the BasicInventoryTest.cs to do full create/update/get of both a folder and an item * Moved the null ref tests to the start of the PropertyCompareConstraint.cs, so that it doesn't throw when passing in a null item
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15 anni fa |
Kunnis
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23d478f2fa
Adding in Reflection-based testing, to ensure that all properties are covered.
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15 anni fa |
Justin Clarke Casey
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c3bb9ec42c
* Apply asset and inventory name and description bound checks to MySQL
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15 anni fa |
Jeff Ames
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 anni fa |