Історія комітів

Автор SHA1 Опис Дата
  Dr Scofield afd5f76648 From: Alan Webb <[email protected]> 15 роки тому
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 роки тому
  diva 5e4fc6e91e Heart surgery on asset service code bits. Affects OpenSim.ini configuration -- please see the example. Affects region servers only. 15 роки тому
  Dr Scofield 84701701ef fixes exception thrown when client session is shutdown while 15 роки тому
  Melanie Thielker dd0fa5745e It is possible that apacket is recieved before the clint stack is fully ready. 15 роки тому
  Charles Krinke 2578db3dfa Thank you kindly, RemedyTomm for a patch that: 15 роки тому
  Teravus Ovares c2e75aecd1 * Commit a variety of fixes to bugs discovered while trying to fix the NaN singularity. 15 роки тому
  Sean Dague 15d39f33ca scream out a bit warning if we failed to set default image 15 роки тому
  Sean Dague 58fd013929 put J2KImage into it's own file, please no doubling up on classes in 15 роки тому
  Teravus Ovares 515bf6d7dc * Patch from RemedyTomm Mantis 3440 15 роки тому
  Charles Krinke 8f55b9d735 Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that: 16 роки тому
  Mike Mazur 76c0935ec7 - remove the Metadata property from AssetBase and return all previous 16 роки тому
  Justin Clarke Casey 42bd38960c * Apply http://opensimulator.org/mantis/view.php?id=3149 16 роки тому
  Justin Clarke Casey 88b273bc71 * refactor: Move export map function to world map module from scene 16 роки тому
  lbsa71 801da4346a * optimized usings. 16 роки тому
  Sean Dague 8088802c21 From Alan Webb <[email protected]> 16 роки тому
  Dr Scofield 9b66108081 This changeset is the step 1 of 2 in refactoring 16 роки тому
  Mike Mazur 0c03a48fb2 - add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of it 16 роки тому
  Teravus Ovares 76206543e8 * Adds console command, 'predecode-j2k <number of threads>' to load all of the texture assets from the scene and decode the j2k layer data to cache. The work is split between the number of threads you specify. A good number of threads value is the number of cores on your machine minus 1. 16 роки тому
  Teravus Ovares 28ddc38deb * Remove a few unnecessary locks to try and prevent lock contention in LLImageManager 16 роки тому
  Teravus Ovares 68baf9096a * Another image packet edge case. Thanks nebadon for printing a log of it 16 роки тому
  Teravus Ovares 4823f2ae8e * Set SVN Properties 16 роки тому
  Teravus Ovares 8e01f75784 * Progressive texture patch + PriorityQueue put into the LLClient namespace. 16 роки тому