Historique des commits

Auteur SHA1 Message Date
  Dr Scofield afd5f76648 From: Alan Webb <[email protected]> il y a 15 ans
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. il y a 15 ans
  diva 5e4fc6e91e Heart surgery on asset service code bits. Affects OpenSim.ini configuration -- please see the example. Affects region servers only. il y a 15 ans
  Dr Scofield 84701701ef fixes exception thrown when client session is shutdown while il y a 15 ans
  Melanie Thielker dd0fa5745e It is possible that apacket is recieved before the clint stack is fully ready. il y a 15 ans
  Charles Krinke 2578db3dfa Thank you kindly, RemedyTomm for a patch that: il y a 15 ans
  Teravus Ovares c2e75aecd1 * Commit a variety of fixes to bugs discovered while trying to fix the NaN singularity. il y a 15 ans
  Sean Dague 15d39f33ca scream out a bit warning if we failed to set default image il y a 15 ans
  Sean Dague 58fd013929 put J2KImage into it's own file, please no doubling up on classes in il y a 15 ans
  Teravus Ovares 515bf6d7dc * Patch from RemedyTomm Mantis 3440 il y a 15 ans
  Charles Krinke 8f55b9d735 Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that: il y a 16 ans
  Mike Mazur 76c0935ec7 - remove the Metadata property from AssetBase and return all previous il y a 16 ans
  Justin Clarke Casey 42bd38960c * Apply http://opensimulator.org/mantis/view.php?id=3149 il y a 16 ans
  Justin Clarke Casey 88b273bc71 * refactor: Move export map function to world map module from scene il y a 16 ans
  lbsa71 801da4346a * optimized usings. il y a 16 ans
  Sean Dague 8088802c21 From Alan Webb <[email protected]> il y a 16 ans
  Dr Scofield 9b66108081 This changeset is the step 1 of 2 in refactoring il y a 16 ans
  Mike Mazur 0c03a48fb2 - add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of it il y a 16 ans
  Teravus Ovares 76206543e8 * Adds console command, 'predecode-j2k <number of threads>' to load all of the texture assets from the scene and decode the j2k layer data to cache. The work is split between the number of threads you specify. A good number of threads value is the number of cores on your machine minus 1. il y a 16 ans
  Teravus Ovares 28ddc38deb * Remove a few unnecessary locks to try and prevent lock contention in LLImageManager il y a 16 ans
  Teravus Ovares 68baf9096a * Another image packet edge case. Thanks nebadon for printing a log of it il y a 16 ans
  Teravus Ovares 4823f2ae8e * Set SVN Properties il y a 16 ans
  Teravus Ovares 8e01f75784 * Progressive texture patch + PriorityQueue put into the LLClient namespace. il y a 16 ans