UbitUmarov
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3bdae01b8f
remove some garbage
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2 年之前 |
UbitUmarov
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16d5d7d7fc
direct post listen events on chat, bypassing intermediate storage and timed pooling. ( code still dirty)
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2 年之前 |
UbitUmarov
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5ef66d68a0
several changes to usermanagement and profiles
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4 年之前 |
UbitUmarov
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2476d711c4
go back to events with wrong signatures, at least while they still work
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4 年之前 |
UbitUmarov
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996176b125
a few more 'events'
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4 年之前 |
UbitUmarov
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fb54ca39d1
cosmetics ( i hope)
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4 年之前 |
UbitUmarov
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e2be90caaf
replace lightshare early work
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4 年之前 |
UbitUmarov
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ca48bf4117
those events are per script not per part
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4 年之前 |
UbitUmarov
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ece3843798
let changed allowed drop have lldetectedkey[0] return the dropped item id, Yengine and still testing"
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5 年之前 |
UbitUmarov
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457551d069
rename SOG.UpdatePrimFlags as just UpdateFlags since this is relative to the group never individual prims/parts and so confusing
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7 年之前 |
Melanie Thielker
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047e87458b
Correct whimsical spelling on a log message
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7 年之前 |
Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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8 年之前 |
UbitUmarov
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fb46eb3344
pass touch_end as other touchs, make blockgrab work on nonphysical also
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8 年之前 |
Melanie Thielker
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d42de53dda
Allow default permissions from the viewer to be applied to uploaded objects.
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8 年之前 |
Robert Adams
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e5367d822b
Merge of ubitworkvarnew with opensim/master as of 20150905.
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9 年之前 |
UbitUmarov
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371c9dd2af
bad merge?
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9 年之前 |
Diva Canto
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2c0cad6dd3
Renamed the namespaces too
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9 年之前 |
UbitUmarov
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b82b16c954
take taints check terrain out of Onframe event and add a new event for it. Slow it down to 1/4 heartbeat rate (once every 363ms aprox)
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9 年之前 |
Diva Canto
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bb82076a4d
Allow for richer semantics of object derez. Specifically, allow the existence of region modules that do other kinds of garbage collection. Instead of placing deleted objects in the user's Trash folder, or deleting them immediately (UseTrashOnDelete = false), a module may decide to take garbage collection under its control. For example, it may place derezzed objects in a certain area inworld and delete them later.
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10 年之前 |
UbitUmarov
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ca8b0e6a1d
replace debug msgs by others
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10 年之前 |
UbitUmarov
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ed47874197
several debug msgs, need to be removed asap
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10 年之前 |
dahlia
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a2866b85f3
add newRegion parameter to CrossAgentToNewRegion event and trigger the event after crossing thread is invoked
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10 年之前 |
dahlia
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269a6410a0
add EventManager event OnCrossAgentToNewRegion
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10 年之前 |
Melanie
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75c68fa29e
Merge branch 'master' into careminster
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11 年之前 |
Justin Clark-Casey (justincc)
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2cd95fac73
refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent()
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11 年之前 |
Melanie
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e82d4154a2
Merge branch 'master' into careminster
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11 年之前 |
Diva Canto
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7c1eb86c7d
Don't post Link asset types back to the home grid
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11 年之前 |
Melanie
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ffcee82b1d
Merge branch 'master' into careminster
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11 年之前 |
Justin Clark-Casey (justincc)
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f6ce87c96d
Reinsert code for gathering uuids reference by materials back directly into UuidGatherer for now.
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11 年之前 |
Justin Clark-Casey (justincc)
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149487ea0f
refactor: Move code for gathering textures referenced by materials into MaterialsDemoModule from UuidGatherer
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11 年之前 |