UbitUmarov
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3bdae01b8f
remove some garbage
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há 2 anos atrás |
UbitUmarov
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16d5d7d7fc
direct post listen events on chat, bypassing intermediate storage and timed pooling. ( code still dirty)
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há 2 anos atrás |
UbitUmarov
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5ef66d68a0
several changes to usermanagement and profiles
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há 4 anos atrás |
UbitUmarov
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2476d711c4
go back to events with wrong signatures, at least while they still work
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há 4 anos atrás |
UbitUmarov
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996176b125
a few more 'events'
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há 4 anos atrás |
UbitUmarov
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fb54ca39d1
cosmetics ( i hope)
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há 4 anos atrás |
UbitUmarov
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e2be90caaf
replace lightshare early work
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há 4 anos atrás |
UbitUmarov
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ca48bf4117
those events are per script not per part
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há 4 anos atrás |
UbitUmarov
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ece3843798
let changed allowed drop have lldetectedkey[0] return the dropped item id, Yengine and still testing"
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há 5 anos atrás |
UbitUmarov
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457551d069
rename SOG.UpdatePrimFlags as just UpdateFlags since this is relative to the group never individual prims/parts and so confusing
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há 7 anos atrás |
Melanie Thielker
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047e87458b
Correct whimsical spelling on a log message
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há 7 anos atrás |
Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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há 8 anos atrás |
UbitUmarov
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fb46eb3344
pass touch_end as other touchs, make blockgrab work on nonphysical also
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há 8 anos atrás |
Melanie Thielker
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d42de53dda
Allow default permissions from the viewer to be applied to uploaded objects.
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há 8 anos atrás |
Robert Adams
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e5367d822b
Merge of ubitworkvarnew with opensim/master as of 20150905.
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há 9 anos atrás |
UbitUmarov
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371c9dd2af
bad merge?
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há 9 anos atrás |
Diva Canto
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2c0cad6dd3
Renamed the namespaces too
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há 9 anos atrás |
UbitUmarov
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b82b16c954
take taints check terrain out of Onframe event and add a new event for it. Slow it down to 1/4 heartbeat rate (once every 363ms aprox)
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há 9 anos atrás |
Diva Canto
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bb82076a4d
Allow for richer semantics of object derez. Specifically, allow the existence of region modules that do other kinds of garbage collection. Instead of placing deleted objects in the user's Trash folder, or deleting them immediately (UseTrashOnDelete = false), a module may decide to take garbage collection under its control. For example, it may place derezzed objects in a certain area inworld and delete them later.
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há 10 anos atrás |
UbitUmarov
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ca8b0e6a1d
replace debug msgs by others
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há 10 anos atrás |
UbitUmarov
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ed47874197
several debug msgs, need to be removed asap
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há 10 anos atrás |
dahlia
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a2866b85f3
add newRegion parameter to CrossAgentToNewRegion event and trigger the event after crossing thread is invoked
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há 10 anos atrás |
dahlia
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269a6410a0
add EventManager event OnCrossAgentToNewRegion
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há 10 anos atrás |
Melanie
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75c68fa29e
Merge branch 'master' into careminster
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há 11 anos atrás |
Justin Clark-Casey (justincc)
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2cd95fac73
refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent()
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há 11 anos atrás |
Melanie
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e82d4154a2
Merge branch 'master' into careminster
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há 11 anos atrás |
Diva Canto
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7c1eb86c7d
Don't post Link asset types back to the home grid
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há 11 anos atrás |
Melanie
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ffcee82b1d
Merge branch 'master' into careminster
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há 11 anos atrás |
Justin Clark-Casey (justincc)
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f6ce87c96d
Reinsert code for gathering uuids reference by materials back directly into UuidGatherer for now.
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há 11 anos atrás |
Justin Clark-Casey (justincc)
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149487ea0f
refactor: Move code for gathering textures referenced by materials into MaterialsDemoModule from UuidGatherer
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há 11 anos atrás |