UbitUmarov
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3bdae01b8f
remove some garbage
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2 vuotta sitten |
UbitUmarov
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16d5d7d7fc
direct post listen events on chat, bypassing intermediate storage and timed pooling. ( code still dirty)
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2 vuotta sitten |
UbitUmarov
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5ef66d68a0
several changes to usermanagement and profiles
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4 vuotta sitten |
UbitUmarov
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2476d711c4
go back to events with wrong signatures, at least while they still work
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4 vuotta sitten |
UbitUmarov
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996176b125
a few more 'events'
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4 vuotta sitten |
UbitUmarov
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fb54ca39d1
cosmetics ( i hope)
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4 vuotta sitten |
UbitUmarov
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e2be90caaf
replace lightshare early work
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4 vuotta sitten |
UbitUmarov
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ca48bf4117
those events are per script not per part
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4 vuotta sitten |
UbitUmarov
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ece3843798
let changed allowed drop have lldetectedkey[0] return the dropped item id, Yengine and still testing"
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5 vuotta sitten |
UbitUmarov
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457551d069
rename SOG.UpdatePrimFlags as just UpdateFlags since this is relative to the group never individual prims/parts and so confusing
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7 vuotta sitten |
Melanie Thielker
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047e87458b
Correct whimsical spelling on a log message
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7 vuotta sitten |
Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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8 vuotta sitten |
UbitUmarov
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fb46eb3344
pass touch_end as other touchs, make blockgrab work on nonphysical also
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8 vuotta sitten |
Melanie Thielker
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d42de53dda
Allow default permissions from the viewer to be applied to uploaded objects.
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8 vuotta sitten |
Robert Adams
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e5367d822b
Merge of ubitworkvarnew with opensim/master as of 20150905.
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9 vuotta sitten |
UbitUmarov
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371c9dd2af
bad merge?
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9 vuotta sitten |
Diva Canto
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2c0cad6dd3
Renamed the namespaces too
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9 vuotta sitten |
UbitUmarov
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b82b16c954
take taints check terrain out of Onframe event and add a new event for it. Slow it down to 1/4 heartbeat rate (once every 363ms aprox)
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9 vuotta sitten |
Diva Canto
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bb82076a4d
Allow for richer semantics of object derez. Specifically, allow the existence of region modules that do other kinds of garbage collection. Instead of placing deleted objects in the user's Trash folder, or deleting them immediately (UseTrashOnDelete = false), a module may decide to take garbage collection under its control. For example, it may place derezzed objects in a certain area inworld and delete them later.
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10 vuotta sitten |
UbitUmarov
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ca8b0e6a1d
replace debug msgs by others
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10 vuotta sitten |
UbitUmarov
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ed47874197
several debug msgs, need to be removed asap
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10 vuotta sitten |
dahlia
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a2866b85f3
add newRegion parameter to CrossAgentToNewRegion event and trigger the event after crossing thread is invoked
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10 vuotta sitten |
dahlia
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269a6410a0
add EventManager event OnCrossAgentToNewRegion
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10 vuotta sitten |
Melanie
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75c68fa29e
Merge branch 'master' into careminster
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11 vuotta sitten |
Justin Clark-Casey (justincc)
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2cd95fac73
refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent()
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11 vuotta sitten |
Melanie
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e82d4154a2
Merge branch 'master' into careminster
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11 vuotta sitten |
Diva Canto
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7c1eb86c7d
Don't post Link asset types back to the home grid
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11 vuotta sitten |
Melanie
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ffcee82b1d
Merge branch 'master' into careminster
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11 vuotta sitten |
Justin Clark-Casey (justincc)
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f6ce87c96d
Reinsert code for gathering uuids reference by materials back directly into UuidGatherer for now.
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11 vuotta sitten |
Justin Clark-Casey (justincc)
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149487ea0f
refactor: Move code for gathering textures referenced by materials into MaterialsDemoModule from UuidGatherer
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11 vuotta sitten |