UbitUmarov
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3bdae01b8f
remove some garbage
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2 years ago |
UbitUmarov
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16d5d7d7fc
direct post listen events on chat, bypassing intermediate storage and timed pooling. ( code still dirty)
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2 years ago |
UbitUmarov
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5ef66d68a0
several changes to usermanagement and profiles
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4 years ago |
UbitUmarov
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2476d711c4
go back to events with wrong signatures, at least while they still work
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4 years ago |
UbitUmarov
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996176b125
a few more 'events'
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4 years ago |
UbitUmarov
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fb54ca39d1
cosmetics ( i hope)
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4 years ago |
UbitUmarov
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e2be90caaf
replace lightshare early work
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4 years ago |
UbitUmarov
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ca48bf4117
those events are per script not per part
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4 years ago |
UbitUmarov
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ece3843798
let changed allowed drop have lldetectedkey[0] return the dropped item id, Yengine and still testing"
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5 years ago |
UbitUmarov
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457551d069
rename SOG.UpdatePrimFlags as just UpdateFlags since this is relative to the group never individual prims/parts and so confusing
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7 years ago |
Melanie Thielker
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047e87458b
Correct whimsical spelling on a log message
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7 years ago |
Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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8 years ago |
UbitUmarov
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fb46eb3344
pass touch_end as other touchs, make blockgrab work on nonphysical also
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8 years ago |
Melanie Thielker
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d42de53dda
Allow default permissions from the viewer to be applied to uploaded objects.
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8 years ago |
Robert Adams
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e5367d822b
Merge of ubitworkvarnew with opensim/master as of 20150905.
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9 years ago |
UbitUmarov
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371c9dd2af
bad merge?
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9 years ago |
Diva Canto
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2c0cad6dd3
Renamed the namespaces too
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9 years ago |
UbitUmarov
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b82b16c954
take taints check terrain out of Onframe event and add a new event for it. Slow it down to 1/4 heartbeat rate (once every 363ms aprox)
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9 years ago |
Diva Canto
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bb82076a4d
Allow for richer semantics of object derez. Specifically, allow the existence of region modules that do other kinds of garbage collection. Instead of placing deleted objects in the user's Trash folder, or deleting them immediately (UseTrashOnDelete = false), a module may decide to take garbage collection under its control. For example, it may place derezzed objects in a certain area inworld and delete them later.
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10 years ago |
UbitUmarov
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ca8b0e6a1d
replace debug msgs by others
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10 years ago |
UbitUmarov
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ed47874197
several debug msgs, need to be removed asap
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10 years ago |
dahlia
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a2866b85f3
add newRegion parameter to CrossAgentToNewRegion event and trigger the event after crossing thread is invoked
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10 years ago |
dahlia
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269a6410a0
add EventManager event OnCrossAgentToNewRegion
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10 years ago |
Melanie
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75c68fa29e
Merge branch 'master' into careminster
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11 years ago |
Justin Clark-Casey (justincc)
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2cd95fac73
refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent()
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11 years ago |
Melanie
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e82d4154a2
Merge branch 'master' into careminster
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11 years ago |
Diva Canto
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7c1eb86c7d
Don't post Link asset types back to the home grid
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11 years ago |
Melanie
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ffcee82b1d
Merge branch 'master' into careminster
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11 years ago |
Justin Clark-Casey (justincc)
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f6ce87c96d
Reinsert code for gathering uuids reference by materials back directly into UuidGatherer for now.
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11 years ago |
Justin Clark-Casey (justincc)
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149487ea0f
refactor: Move code for gathering textures referenced by materials into MaterialsDemoModule from UuidGatherer
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11 years ago |