randomhuman 30306a775a Made it impossible to create a user with names containing spaces and prevented passwords from being echoed after enter is pressed. 14 anos atrás
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Animation 120f3a18f2 Correct some script constants. 14 anos atrás
Scripting 4b75353cbf Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon 15 anos atrás
Serialization dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph 14 anos atrás
Tests 9be1c0ff44 * Cache null account responses in the SimianUserAccountServiceConnector to avoid repeated requests for missing avatar IDs 14 anos atrás
Types 4d83b2d8a6 remove unused BasicQuadTreeNode 14 anos atrás
AsyncSceneObjectGroupDeleter.cs 11f4a65f42 Fix deletion persistence when freshly delinked prims are removed 14 anos atrás
Border.cs 606e831ff5 Formatting cleanup. 15 anos atrás
Cardinals.cs 56ddd6828c Add copyright headers. Formatting cleanup. 15 anos atrás
EntityBase.cs 11f4a65f42 Fix deletion persistence when freshly delinked prims are removed 14 anos atrás
EntityManager.cs b597a295c4 Second pass at cleaning up thread safety in EntityManager and SceneGraph 14 anos atrás
EventManager.cs 953b7f4917 Add test to check persistence of newly added pre-linked objects 14 anos atrás
Prioritizer.cs df702417dc Remove mono compiler warnings 14 anos atrás
RegionStatsHandler.cs c5ea783526 OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted. 15 anos atrás
ReturnInfo.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 anos atrás
Scene.Inventory.cs dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph 14 anos atrás
Scene.PacketHandlers.cs dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph 14 anos atrás
Scene.Permissions.cs 1270727c96 Merge branch 'moap' 14 anos atrás
Scene.cs 30306a775a Made it impossible to create a user with names containing spaces and prevented passwords from being echoed after enter is pressed. 14 anos atrás
SceneBase.cs 041f253e2b minor: comment out region interface registration log msg I accidentally left in last week 14 anos atrás
SceneCommunicationService.cs df702417dc Remove mono compiler warnings 14 anos atrás
SceneGraph.cs b597a295c4 Second pass at cleaning up thread safety in EntityManager and SceneGraph 14 anos atrás
SceneManager.cs ab875b32c1 Make console backup command do a forced backup rather than non-forced 14 anos atrás
SceneObjectGroup.Inventory.cs 39cd57598b Fix a permissions issue 14 anos atrás
SceneObjectGroup.cs b597a295c4 Second pass at cleaning up thread safety in EntityManager and SceneGraph 14 anos atrás
SceneObjectPart.cs f7b28dd321 If a scene object part UUID is changed (only possible when not in a scene), then adjust the inventory items to point to the new uuid as well 14 anos atrás
SceneObjectPartInventory.cs f7b28dd321 If a scene object part UUID is changed (only possible when not in a scene), then adjust the inventory items to point to the new uuid as well 14 anos atrás
ScenePresence.cs 1c8bc9b7b6 Remove commented code and the comment, as the change has proven out 14 anos atrás
SceneViewer.cs dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph 14 anos atrás
SimStatsReporter.cs 70d5b1c34c Formatting cleanup. Add copyright headers. 15 anos atrás
TerrainChannel.cs 387e9f7a7f * Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) 15 anos atrás
TerrainUtil.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 anos atrás
UndoState.cs 9821c4f566 Revolution is on the roll again! :) 14 anos atrás
UuidGatherer.cs 74ef1ed36f add prim item and test asset save in save oar unit test 14 anos atrás