UbitUmarov 23de4e3a82 let scriptEvents flags represent all events we have (so change to 64bit ulong) not the need to keep duplicated definitions on main framework and each script engine, namely because Xengine app domain option 4 years ago
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MMRDelegateCommon.cs 2129d941ac rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit 6 years ago
MMRIEventHandlers.cs 2129d941ac rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit 6 years ago
MMRInternalFuncDict.cs 85b973ce1d Y(xmr)engine cosmetics... 6 years ago
MMRScriptBinOpStr.cs f09a18a7a8 Yengine: Also error on division by Zero 5 years ago
MMRScriptCodeGen.cs 16cfb3deab mantis 8717: fix local heap use account (will automatlic recompile scripts) 4 years ago
MMRScriptCollector.cs a83b7a292b mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles 5 years ago
MMRScriptCompValu.cs bf0697d5f4 mantis 8551: Simplify Yengine heap usage control 4 years ago
MMRScriptCompile.cs a83b7a292b mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles 5 years ago
MMRScriptConsts.cs 85b973ce1d Y(xmr)engine cosmetics... 6 years ago
MMRScriptEventCode.cs 23de4e3a82 let scriptEvents flags represent all events we have (so change to 64bit ulong) not the need to keep duplicated definitions on main framework and each script engine, namely because Xengine app domain option 4 years ago
MMRScriptInlines.cs f09a18a7a8 Yengine: Also error on division by Zero 5 years ago
MMRScriptMyILGen.cs 2129d941ac rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit 6 years ago
MMRScriptObjCode.cs 2369ce413d Yengine: only retry compile if there was a object file in cache with wrong version or signature 6 years ago
MMRScriptObjWriter.cs 85b973ce1d Y(xmr)engine cosmetics... 6 years ago
MMRScriptReduce.cs f09a18a7a8 Yengine: Also error on division by Zero 5 years ago
MMRScriptTokenize.cs 665037e366 cosmetics 4 years ago
MMRScriptTypeCast.cs 6b930a596b Yengine make float.tostring culture invariant 5 years ago
MMRScriptVarDict.cs 85b973ce1d Y(xmr)engine cosmetics... 6 years ago
XMRArray.cs 9b7ad30ee1 more changes on YEngine scripts heap usage 4 years ago
XMREngXmrTestLs.cs 85b973ce1d Y(xmr)engine cosmetics... 6 years ago
XMREngine.cs 23de4e3a82 let scriptEvents flags represent all events we have (so change to 64bit ulong) not the need to keep duplicated definitions on main framework and each script engine, namely because Xengine app domain option 4 years ago
XMREvents.cs 92e3f424cf cosmetics 4 years ago
XMRHeapTracker.cs 9b7ad30ee1 more changes on YEngine scripts heap usage 4 years ago
XMRInstAbstract.cs 9b7ad30ee1 more changes on YEngine scripts heap usage 4 years ago
XMRInstBackend.cs a1239d2706 Yengine: avoid use of Enum.Parse 4 years ago
XMRInstCapture.cs fffac7d531 mantis 8704: fix issues on YEngine 4 years ago
XMRInstCtor.cs eae2f87cae cosmetics 4 years ago
XMRInstMain.cs a1239d2706 Yengine: avoid use of Enum.Parse 4 years ago
XMRInstMisc.cs 23de4e3a82 let scriptEvents flags represent all events we have (so change to 64bit ulong) not the need to keep duplicated definitions on main framework and each script engine, namely because Xengine app domain option 4 years ago
XMRInstQueue.cs 2129d941ac rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit 6 years ago
XMRInstRun.cs a1239d2706 Yengine: avoid use of Enum.Parse 4 years ago
XMRObjectTokens.cs 5ff57f01b7 Yengine: change filename extentions on scripts state (better delete contents of bin/scriptengines/yengine .. btw bin/scriptdata is not used anymore ) 6 years ago
XMRSDTypeClObj.cs 9b7ad30ee1 more changes on YEngine scripts heap usage 4 years ago
XMRScriptThread.cs 2a508edcb4 YEngine: change some startup log messages 4 years ago
XMRScriptUThread.cs 5d2ffdc35b limit max number of attachments to 38. All can be on same point 4 years ago