UbitUmarov 23de4e3a82 let scriptEvents flags represent all events we have (so change to 64bit ulong) not the need to keep duplicated definitions on main framework and each script engine, namely because Xengine app domain option há 4 anos atrás
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MMRDelegateCommon.cs 2129d941ac rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit há 6 anos atrás
MMRIEventHandlers.cs 2129d941ac rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit há 6 anos atrás
MMRInternalFuncDict.cs 85b973ce1d Y(xmr)engine cosmetics... há 6 anos atrás
MMRScriptBinOpStr.cs f09a18a7a8 Yengine: Also error on division by Zero há 5 anos atrás
MMRScriptCodeGen.cs 16cfb3deab mantis 8717: fix local heap use account (will automatlic recompile scripts) há 4 anos atrás
MMRScriptCollector.cs a83b7a292b mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles há 5 anos atrás
MMRScriptCompValu.cs bf0697d5f4 mantis 8551: Simplify Yengine heap usage control há 5 anos atrás
MMRScriptCompile.cs a83b7a292b mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles há 5 anos atrás
MMRScriptConsts.cs 85b973ce1d Y(xmr)engine cosmetics... há 6 anos atrás
MMRScriptEventCode.cs 23de4e3a82 let scriptEvents flags represent all events we have (so change to 64bit ulong) not the need to keep duplicated definitions on main framework and each script engine, namely because Xengine app domain option há 4 anos atrás
MMRScriptInlines.cs f09a18a7a8 Yengine: Also error on division by Zero há 5 anos atrás
MMRScriptMyILGen.cs 2129d941ac rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit há 6 anos atrás
MMRScriptObjCode.cs 2369ce413d Yengine: only retry compile if there was a object file in cache with wrong version or signature há 6 anos atrás
MMRScriptObjWriter.cs 85b973ce1d Y(xmr)engine cosmetics... há 6 anos atrás
MMRScriptReduce.cs f09a18a7a8 Yengine: Also error on division by Zero há 5 anos atrás
MMRScriptTokenize.cs 665037e366 cosmetics há 4 anos atrás
MMRScriptTypeCast.cs 6b930a596b Yengine make float.tostring culture invariant há 5 anos atrás
MMRScriptVarDict.cs 85b973ce1d Y(xmr)engine cosmetics... há 6 anos atrás
XMRArray.cs 9b7ad30ee1 more changes on YEngine scripts heap usage há 5 anos atrás
XMREngXmrTestLs.cs 85b973ce1d Y(xmr)engine cosmetics... há 6 anos atrás
XMREngine.cs 23de4e3a82 let scriptEvents flags represent all events we have (so change to 64bit ulong) not the need to keep duplicated definitions on main framework and each script engine, namely because Xengine app domain option há 4 anos atrás
XMREvents.cs 92e3f424cf cosmetics há 4 anos atrás
XMRHeapTracker.cs 9b7ad30ee1 more changes on YEngine scripts heap usage há 5 anos atrás
XMRInstAbstract.cs 9b7ad30ee1 more changes on YEngine scripts heap usage há 5 anos atrás
XMRInstBackend.cs a1239d2706 Yengine: avoid use of Enum.Parse há 4 anos atrás
XMRInstCapture.cs fffac7d531 mantis 8704: fix issues on YEngine há 4 anos atrás
XMRInstCtor.cs eae2f87cae cosmetics há 4 anos atrás
XMRInstMain.cs a1239d2706 Yengine: avoid use of Enum.Parse há 4 anos atrás
XMRInstMisc.cs 23de4e3a82 let scriptEvents flags represent all events we have (so change to 64bit ulong) not the need to keep duplicated definitions on main framework and each script engine, namely because Xengine app domain option há 4 anos atrás
XMRInstQueue.cs 2129d941ac rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit há 6 anos atrás
XMRInstRun.cs a1239d2706 Yengine: avoid use of Enum.Parse há 4 anos atrás
XMRObjectTokens.cs 5ff57f01b7 Yengine: change filename extentions on scripts state (better delete contents of bin/scriptengines/yengine .. btw bin/scriptdata is not used anymore ) há 6 anos atrás
XMRSDTypeClObj.cs 9b7ad30ee1 more changes on YEngine scripts heap usage há 5 anos atrás
XMRScriptThread.cs 2a508edcb4 YEngine: change some startup log messages há 5 anos atrás
XMRScriptUThread.cs 5d2ffdc35b limit max number of attachments to 38. All can be on same point há 5 anos atrás