.. |
MMRDelegateCommon.cs
|
2129d941ac
rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit
|
6 anni fa |
MMRIEventHandlers.cs
|
2129d941ac
rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit
|
6 anni fa |
MMRInternalFuncDict.cs
|
85b973ce1d
Y(xmr)engine cosmetics...
|
6 anni fa |
MMRScriptBinOpStr.cs
|
f09a18a7a8
Yengine: Also error on division by Zero
|
5 anni fa |
MMRScriptCodeGen.cs
|
16cfb3deab
mantis 8717: fix local heap use account (will automatlic recompile scripts)
|
4 anni fa |
MMRScriptCollector.cs
|
a83b7a292b
mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles
|
5 anni fa |
MMRScriptCompValu.cs
|
bf0697d5f4
mantis 8551: Simplify Yengine heap usage control
|
5 anni fa |
MMRScriptCompile.cs
|
a83b7a292b
mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles
|
5 anni fa |
MMRScriptConsts.cs
|
85b973ce1d
Y(xmr)engine cosmetics...
|
6 anni fa |
MMRScriptEventCode.cs
|
23de4e3a82
let scriptEvents flags represent all events we have (so change to 64bit ulong) not the need to keep duplicated definitions on main framework and each script engine, namely because Xengine app domain option
|
4 anni fa |
MMRScriptInlines.cs
|
f09a18a7a8
Yengine: Also error on division by Zero
|
5 anni fa |
MMRScriptMyILGen.cs
|
2129d941ac
rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit
|
6 anni fa |
MMRScriptObjCode.cs
|
2369ce413d
Yengine: only retry compile if there was a object file in cache with wrong version or signature
|
6 anni fa |
MMRScriptObjWriter.cs
|
85b973ce1d
Y(xmr)engine cosmetics...
|
6 anni fa |
MMRScriptReduce.cs
|
f09a18a7a8
Yengine: Also error on division by Zero
|
5 anni fa |
MMRScriptTokenize.cs
|
665037e366
cosmetics
|
4 anni fa |
MMRScriptTypeCast.cs
|
6b930a596b
Yengine make float.tostring culture invariant
|
5 anni fa |
MMRScriptVarDict.cs
|
85b973ce1d
Y(xmr)engine cosmetics...
|
6 anni fa |
XMRArray.cs
|
9b7ad30ee1
more changes on YEngine scripts heap usage
|
5 anni fa |
XMREngXmrTestLs.cs
|
85b973ce1d
Y(xmr)engine cosmetics...
|
6 anni fa |
XMREngine.cs
|
23de4e3a82
let scriptEvents flags represent all events we have (so change to 64bit ulong) not the need to keep duplicated definitions on main framework and each script engine, namely because Xengine app domain option
|
4 anni fa |
XMREvents.cs
|
92e3f424cf
cosmetics
|
4 anni fa |
XMRHeapTracker.cs
|
9b7ad30ee1
more changes on YEngine scripts heap usage
|
5 anni fa |
XMRInstAbstract.cs
|
9b7ad30ee1
more changes on YEngine scripts heap usage
|
5 anni fa |
XMRInstBackend.cs
|
a1239d2706
Yengine: avoid use of Enum.Parse
|
4 anni fa |
XMRInstCapture.cs
|
fffac7d531
mantis 8704: fix issues on YEngine
|
4 anni fa |
XMRInstCtor.cs
|
eae2f87cae
cosmetics
|
4 anni fa |
XMRInstMain.cs
|
a1239d2706
Yengine: avoid use of Enum.Parse
|
4 anni fa |
XMRInstMisc.cs
|
23de4e3a82
let scriptEvents flags represent all events we have (so change to 64bit ulong) not the need to keep duplicated definitions on main framework and each script engine, namely because Xengine app domain option
|
4 anni fa |
XMRInstQueue.cs
|
2129d941ac
rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit
|
6 anni fa |
XMRInstRun.cs
|
a1239d2706
Yengine: avoid use of Enum.Parse
|
4 anni fa |
XMRObjectTokens.cs
|
5ff57f01b7
Yengine: change filename extentions on scripts state (better delete contents of bin/scriptengines/yengine .. btw bin/scriptdata is not used anymore )
|
6 anni fa |
XMRSDTypeClObj.cs
|
9b7ad30ee1
more changes on YEngine scripts heap usage
|
5 anni fa |
XMRScriptThread.cs
|
2a508edcb4
YEngine: change some startup log messages
|
5 anni fa |
XMRScriptUThread.cs
|
5d2ffdc35b
limit max number of attachments to 38. All can be on same point
|
5 anni fa |