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AssemblyInfo.cs
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1f1da23097
Bump version and assembly version numbers from 0.7.5 to 0.7.6
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11 jaren geleden |
CollisionLocker.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 jaren geleden |
IMesher.cs
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dce9e323f4
BulletSim: remove degenerate triangles from meshes. This fixes the
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11 jaren geleden |
IPhysicsParameters.cs
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af73ea909c
Change passed PhysicsParameter value from float to the more general string value
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11 jaren geleden |
NullPhysicsScene.cs
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77c65951e0
Extract NullPhysicsScene from PhysicsScene to improve code readability
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13 jaren geleden |
PhysicsActor.cs
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24df15dab7
BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'
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11 jaren geleden |
PhysicsJoint.cs
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d199767e69
Experimental change of PhysicsVector to Vector3. Untested
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15 jaren geleden |
PhysicsPluginManager.cs
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3d0fc70864
BulletSim: complete movement of BulletSimAPI functions to BSAPITemplate.
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12 jaren geleden |
PhysicsScene.cs
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24df15dab7
BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'
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11 jaren geleden |
PhysicsSensor.cs
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d199767e69
Experimental change of PhysicsVector to Vector3. Untested
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15 jaren geleden |
PhysicsVector.cs
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d199767e69
Experimental change of PhysicsVector to Vector3. Untested
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15 jaren geleden |
VehicleConstants.cs
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9821c4f566
Revolution is on the roll again! :)
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14 jaren geleden |
ZeroMesher.cs
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0cd99c74a7
BulletSim: add expanded call to IMesher/Meshmerizer which enables/disables mesh caching. Since BulletSim caches and tracks the unmanaged memory version of meshes, the Meshmerizer itself does not need to cache built meshes once BulletSim has made the physical proxy mesh.
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12 jaren geleden |