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AssemblyInfo.cs
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1f1da23097
Bump version and assembly version numbers from 0.7.5 to 0.7.6
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11 tahun lalu |
CollisionLocker.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 tahun lalu |
IMesher.cs
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dce9e323f4
BulletSim: remove degenerate triangles from meshes. This fixes the
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11 tahun lalu |
IPhysicsParameters.cs
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af73ea909c
Change passed PhysicsParameter value from float to the more general string value
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11 tahun lalu |
NullPhysicsScene.cs
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77c65951e0
Extract NullPhysicsScene from PhysicsScene to improve code readability
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13 tahun lalu |
PhysicsActor.cs
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24df15dab7
BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'
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11 tahun lalu |
PhysicsJoint.cs
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d199767e69
Experimental change of PhysicsVector to Vector3. Untested
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15 tahun lalu |
PhysicsPluginManager.cs
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3d0fc70864
BulletSim: complete movement of BulletSimAPI functions to BSAPITemplate.
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12 tahun lalu |
PhysicsScene.cs
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24df15dab7
BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'
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11 tahun lalu |
PhysicsSensor.cs
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d199767e69
Experimental change of PhysicsVector to Vector3. Untested
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15 tahun lalu |
PhysicsVector.cs
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d199767e69
Experimental change of PhysicsVector to Vector3. Untested
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15 tahun lalu |
VehicleConstants.cs
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9821c4f566
Revolution is on the roll again! :)
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14 tahun lalu |
ZeroMesher.cs
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0cd99c74a7
BulletSim: add expanded call to IMesher/Meshmerizer which enables/disables mesh caching. Since BulletSim caches and tracks the unmanaged memory version of meshes, the Meshmerizer itself does not need to cache built meshes once BulletSim has made the physical proxy mesh.
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12 tahun lalu |