mingchen
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71ca162821
*Moved LandManagement into its own region module (spiffy!)
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16 anni fa |
Jeff Ames
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47180080f0
Formatting cleanup.
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16 anni fa |
Adam Frisby
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a360116502
* Disabled ancient TerrainEngine.
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16 anni fa |
Sean Dague
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4ea52b2105
Change SceneObjectPart.LocalID to .LocalId to be case matching
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16 anni fa |
Teravus Ovares
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27508c1ad8
* Added Support within the ODEPlugin for Selected. Which means that;
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16 anni fa |
MW
|
694dff3b70
Some changes to remove some of the direct calls to CommsManager from Scene, so that they now go through the SceneCommunicationService. As a small step towards the day we can kill the CommsManager (YAY!)
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16 anni fa |
lbsa71
|
c927928245
* some refactoring on permissions
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16 anni fa |
Sean Dague
|
7b4fb3b8bc
From: Kurt Taylor <[email protected]>
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16 anni fa |
Adam Frisby
|
6fbc64af5e
* Whole buncha stuff.
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16 anni fa |
Justin Clarke Casey
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796ae57bea
Prim inventory script saving phase 2.
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16 anni fa |
Johan Berntsson
|
047aba2067
I have fixed the ZeroDecodeCommand bug, and restored my packet recycling code. Let me know by IRC if there are other problems
|
17 anni fa |
Teravus Ovares
|
32438ab1b9
* This update rolls back the packetpool and LibSL changes. Please retest and then patch these changes back in. Currently it's not quite ready for 0.5. The down side to this action, is that we loose some performance to the garbage collector for now. Given that the target date for 0.5 is *Two days* from now, I'm taking the initiative to work towards a real stable version.
|
17 anni fa |
Adam Johnson
|
79496381fc
Patch from Johan: LibSL updated to the latest revision (1568) and all packets are now
|
17 anni fa |
lbsa71
|
efd90b56b7
* Optimized usings
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17 anni fa |
Charles Krinke
|
a990c64698
Thank you to Kiryu for a patch to fix an out of Sync
|
17 anni fa |
Teravus Ovares
|
e4276f566d
* Beating on the head that is terrain editing.
|
17 anni fa |
Teravus Ovares
|
e3dd15bef0
* Added support for multiple terrain blocks to be edited at the same time
|
17 anni fa |
Jeff Ames
|
40fd37f95a
Refactored animation handling in ScenePresence. Now maintains a list of current animations.
|
17 anni fa |
Jeff Ames
|
af6eb67999
saved OpenSim source code from the giant rampaging unterminated copyright notice of doom
|
17 anni fa |
Jeff Ames
|
e278d07220
refactored ChatModule a bit.
|
17 anni fa |
MW
|
5ae8759de1
Added some error handling (and console output) to BaseHttpServer.
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17 anni fa |
Teravus Ovares
|
9f6b3e2357
* Added AvatarPicker in Standalone mode. Works for finding avatar to ban, manually trying to add a friend (with the add button) or useful to those who are curious which usernames have visited your standalone sim. Important for future development :D.
|
17 anni fa |
Jeff Ames
|
fc3e247956
fixed non-ASCII chat and IM
|
17 anni fa |
Jeff Ames
|
0b4e15bc35
converted hard-coded chat type values to ChatTypeEnum
|
17 anni fa |
MW
|
dabbdec2cd
First part of Scene refactoring:
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17 anni fa |
lbsa71
|
4fad66f855
* Diuerse beavtificatems
|
17 anni fa |
dan miller
|
f5195a453c
Tevarus' patch for object flags & implemented Phantom edits
|
17 anni fa |
lbsa71
|
67e12b95ea
* Optimized usings
|
17 anni fa |
MW
|
3d8219f6c7
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.
|
17 anni fa |
Adam Frisby
|
1313544ac7
* Major structural change: Begun converting Events to use (caller, args) syntax to conform with .NET guidelines.
|
17 anni fa |