mingchen
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71ca162821
*Moved LandManagement into its own region module (spiffy!)
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před 16 roky |
Jeff Ames
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47180080f0
Formatting cleanup.
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před 16 roky |
Adam Frisby
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a360116502
* Disabled ancient TerrainEngine.
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před 16 roky |
Sean Dague
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4ea52b2105
Change SceneObjectPart.LocalID to .LocalId to be case matching
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před 16 roky |
Teravus Ovares
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27508c1ad8
* Added Support within the ODEPlugin for Selected. Which means that;
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před 16 roky |
MW
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694dff3b70
Some changes to remove some of the direct calls to CommsManager from Scene, so that they now go through the SceneCommunicationService. As a small step towards the day we can kill the CommsManager (YAY!)
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před 16 roky |
lbsa71
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c927928245
* some refactoring on permissions
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před 16 roky |
Sean Dague
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7b4fb3b8bc
From: Kurt Taylor <[email protected]>
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před 16 roky |
Adam Frisby
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6fbc64af5e
* Whole buncha stuff.
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před 16 roky |
Justin Clarke Casey
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796ae57bea
Prim inventory script saving phase 2.
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před 16 roky |
Johan Berntsson
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047aba2067
I have fixed the ZeroDecodeCommand bug, and restored my packet recycling code. Let me know by IRC if there are other problems
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před 17 roky |
Teravus Ovares
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32438ab1b9
* This update rolls back the packetpool and LibSL changes. Please retest and then patch these changes back in. Currently it's not quite ready for 0.5. The down side to this action, is that we loose some performance to the garbage collector for now. Given that the target date for 0.5 is *Two days* from now, I'm taking the initiative to work towards a real stable version.
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před 17 roky |
Adam Johnson
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79496381fc
Patch from Johan: LibSL updated to the latest revision (1568) and all packets are now
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před 17 roky |
lbsa71
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efd90b56b7
* Optimized usings
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před 17 roky |
Charles Krinke
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a990c64698
Thank you to Kiryu for a patch to fix an out of Sync
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před 17 roky |
Teravus Ovares
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e4276f566d
* Beating on the head that is terrain editing.
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před 17 roky |
Teravus Ovares
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e3dd15bef0
* Added support for multiple terrain blocks to be edited at the same time
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před 17 roky |
Jeff Ames
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40fd37f95a
Refactored animation handling in ScenePresence. Now maintains a list of current animations.
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před 17 roky |
Jeff Ames
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af6eb67999
saved OpenSim source code from the giant rampaging unterminated copyright notice of doom
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před 17 roky |
Jeff Ames
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e278d07220
refactored ChatModule a bit.
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před 17 roky |
MW
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5ae8759de1
Added some error handling (and console output) to BaseHttpServer.
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před 17 roky |
Teravus Ovares
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9f6b3e2357
* Added AvatarPicker in Standalone mode. Works for finding avatar to ban, manually trying to add a friend (with the add button) or useful to those who are curious which usernames have visited your standalone sim. Important for future development :D.
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před 17 roky |
Jeff Ames
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fc3e247956
fixed non-ASCII chat and IM
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před 17 roky |
Jeff Ames
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0b4e15bc35
converted hard-coded chat type values to ChatTypeEnum
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před 17 roky |
MW
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dabbdec2cd
First part of Scene refactoring:
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před 17 roky |
lbsa71
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4fad66f855
* Diuerse beavtificatems
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před 17 roky |
dan miller
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f5195a453c
Tevarus' patch for object flags & implemented Phantom edits
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před 17 roky |
lbsa71
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67e12b95ea
* Optimized usings
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před 17 roky |
MW
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3d8219f6c7
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.
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před 17 roky |
Adam Frisby
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1313544ac7
* Major structural change: Begun converting Events to use (caller, args) syntax to conform with .NET guidelines.
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před 17 roky |