Historial de Commits

Autor SHA1 Mensaje Fecha
  mingchen 71ca162821 *Moved LandManagement into its own region module (spiffy!) hace 16 años
  Jeff Ames 47180080f0 Formatting cleanup. hace 16 años
  Adam Frisby a360116502 * Disabled ancient TerrainEngine. hace 16 años
  Sean Dague 4ea52b2105 Change SceneObjectPart.LocalID to .LocalId to be case matching hace 16 años
  Teravus Ovares 27508c1ad8 * Added Support within the ODEPlugin for Selected. Which means that; hace 16 años
  MW 694dff3b70 Some changes to remove some of the direct calls to CommsManager from Scene, so that they now go through the SceneCommunicationService. As a small step towards the day we can kill the CommsManager (YAY!) hace 16 años
  lbsa71 c927928245 * some refactoring on permissions hace 16 años
  Sean Dague 7b4fb3b8bc From: Kurt Taylor <[email protected]> hace 16 años
  Adam Frisby 6fbc64af5e * Whole buncha stuff. hace 16 años
  Justin Clarke Casey 796ae57bea Prim inventory script saving phase 2. hace 16 años
  Johan Berntsson 047aba2067 I have fixed the ZeroDecodeCommand bug, and restored my packet recycling code. Let me know by IRC if there are other problems hace 17 años
  Teravus Ovares 32438ab1b9 * This update rolls back the packetpool and LibSL changes. Please retest and then patch these changes back in. Currently it's not quite ready for 0.5. The down side to this action, is that we loose some performance to the garbage collector for now. Given that the target date for 0.5 is *Two days* from now, I'm taking the initiative to work towards a real stable version. hace 17 años
  Adam Johnson 79496381fc Patch from Johan: LibSL updated to the latest revision (1568) and all packets are now hace 17 años
  lbsa71 efd90b56b7 * Optimized usings hace 17 años
  Charles Krinke a990c64698 Thank you to Kiryu for a patch to fix an out of Sync hace 17 años
  Teravus Ovares e4276f566d * Beating on the head that is terrain editing. hace 17 años
  Teravus Ovares e3dd15bef0 * Added support for multiple terrain blocks to be edited at the same time hace 17 años
  Jeff Ames 40fd37f95a Refactored animation handling in ScenePresence. Now maintains a list of current animations. hace 17 años
  Jeff Ames af6eb67999 saved OpenSim source code from the giant rampaging unterminated copyright notice of doom hace 17 años
  Jeff Ames e278d07220 refactored ChatModule a bit. hace 17 años
  MW 5ae8759de1 Added some error handling (and console output) to BaseHttpServer. hace 17 años
  Teravus Ovares 9f6b3e2357 * Added AvatarPicker in Standalone mode. Works for finding avatar to ban, manually trying to add a friend (with the add button) or useful to those who are curious which usernames have visited your standalone sim. Important for future development :D. hace 17 años
  Jeff Ames fc3e247956 fixed non-ASCII chat and IM hace 17 años
  Jeff Ames 0b4e15bc35 converted hard-coded chat type values to ChatTypeEnum hace 17 años
  MW dabbdec2cd First part of Scene refactoring: hace 17 años
  lbsa71 4fad66f855 * Diuerse beavtificatems hace 17 años
  dan miller f5195a453c Tevarus' patch for object flags & implemented Phantom edits hace 17 años
  lbsa71 67e12b95ea * Optimized usings hace 17 años
  MW 3d8219f6c7 as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. hace 17 años
  Adam Frisby 1313544ac7 * Major structural change: Begun converting Events to use (caller, args) syntax to conform with .NET guidelines. hace 17 años