Historique des commits

Auteur SHA1 Message Date
  Robert Adams 96dce3e16c Use GetMeshKey from PrimitiveBaseShape. il y a 13 ans
  Robert Adams 21708b832b BulletSim: add mesh representation. Use meshes for static objects and switch to hulls for physical objects. il y a 13 ans
  Robert Adams fef73a1a10 BulletSim: add runtime setting of physics parameters. Update default values. il y a 13 ans
  Mic Bowman 82f41fdcb5 BulletSim: fix problem with not convex hulling large objects by creating unit meshes and always scaling in Bullet il y a 13 ans
  Robert Adams 7640b5abf6 BulletSim: Parameters settable from ini file. Linksets. Physical property value tuning il y a 13 ans
  Robert.Adams 5ffec1cd64 Pass collisions and updates in pinned memory (saves marshaling). il y a 13 ans
  Robert Adams 302d72701d BulletSim initial checkin il y a 13 ans