Historia zmian

Autor SHA1 Wiadomość Data
  Robert Adams 96dce3e16c Use GetMeshKey from PrimitiveBaseShape. 13 lat temu
  Robert Adams 21708b832b BulletSim: add mesh representation. Use meshes for static objects and switch to hulls for physical objects. 13 lat temu
  Robert Adams fef73a1a10 BulletSim: add runtime setting of physics parameters. Update default values. 13 lat temu
  Mic Bowman 82f41fdcb5 BulletSim: fix problem with not convex hulling large objects by creating unit meshes and always scaling in Bullet 13 lat temu
  Robert Adams 7640b5abf6 BulletSim: Parameters settable from ini file. Linksets. Physical property value tuning 13 lat temu
  Robert.Adams 5ffec1cd64 Pass collisions and updates in pinned memory (saves marshaling). 13 lat temu
  Robert Adams 302d72701d BulletSim initial checkin 13 lat temu