Commit History

Author SHA1 Message Date
  Justin Clark-Casey (justincc) fc6115f777 Check the existing ScenePresence.ParentPart to make sure we're not trying to sit on a prim we're already sat upon, rather than looking up the part from scratch. 11 years ago
  Justin Clark-Casey (justincc) 74256c0cc4 Restore previous client AO behaviour by not allowing them to remove the default animation but continue to allow scripts to do so. 11 years ago
  dahlia 055b8a2d58 move resit fix to ScenePresence.cs and allow for requesting sit on objects other than the object currently sat on 11 years ago
  Robert Adams fdf8732cd7 ScenePresence passes the avatar rotation down to the physics engine. This will be a no-op for ODE but enables asymmetrical avatars for BulletSim. 11 years ago
  Robert Adams 5afab9bcfe Add check to always push terse updates for presences that have new velocities of zero. 11 years ago
  Dan Lake 88b094cbf7 Simplify sit code a bit by determining correct animation in HandleSit instead of HandleSitRequest. This eliminates m_nextSitAnimation, an unneeded state-saving variable in ScenePresence 11 years ago
  Justin Clark-Casey (justincc) 597a101b9f Minor formatting for 0962a35d and a few one-line comments as to why that code is there 12 years ago
  Iain Oliver 0962a35d2f Fix movetotarget on mega regions. 12 years ago
  Dan Lake 2e106cd5de Change to earlier commit for TargetVelocity to support distributed physics. 12 years ago
  Dan Lake ffe4d738fb Add TargetVelocity to PhysicsActor interface to support distributed physics. No change to existing functions. 12 years ago
  Melanie fd9cb3cb68 Store and send the current movement animation state to a new sim on crossing 12 years ago
  Justin Clark-Casey (justincc) c97890ca69 Add "force gc" region console command which manually invokes garbage collection. 12 years ago
  Oren Hurvitz b4923da334 Changed "course" to "coarse" in several places 12 years ago
  SignpostMarv 8d431c6359 formatting 12 years ago
  SignpostMarv 663bfbb372 although the attachmentPoint argument is a uint, zero is not a valid attachment point 12 years ago
  Justin Clark-Casey (justincc) ba58331b29 Extend "Restarting scripts in attachments" debug log message to show actual name of user and the region they are in 12 years ago
  Robert Adams 7243d4f842 BulletSim: Properly regenerate hulls when objects made physical. 12 years ago
  Robert Adams 5c192b9bab Modify order of code so SOP doesn't set the physics actor flying 12 years ago
  Justin Clark-Casey (justincc) e94831ddab Stop explicitly closing and nulling out Animator in order to prevent NREs in various places due to race conditions. 12 years ago
  Justin Clark-Casey (justincc) 337ea019bd If a part has a sit target and an avatar is already sitting, allow another avatar to sit in the position given if no sit target was set. 12 years ago
  Justin Clark-Casey (justincc) cdea572d2e refactor: move management of SOP.SitTargetAvatar into SOP.AddSittingAvatar() and SOP.RemoveSittingAvatar() 12 years ago
  Justin Clark-Casey (justincc) 11e0ad6dc8 Revert "refactor: Add SOP.IsSitTargetOccupied to improve readability" 12 years ago
  Justin Clark-Casey (justincc) c8f0d476d2 refactor: Add SOP.IsSitTargetOccupied to improve readability 12 years ago
  Justin Clark-Casey (justincc) 69a6f6e3cd refactor: use sit orientation argument passed in to SP.SendSitResponse() rather than creating a new copy 12 years ago
  Justin Clark-Casey (justincc) e8347b7095 Move common code to detect whether a part has a valid sit target into a SOP property rather than being repeated in SP. 12 years ago
  Justin Clark-Casey (justincc) 506437b684 Remove log line accidentally left in SP.SendSitResponse() 12 years ago
  Justin Clark-Casey (justincc) d6f563794e Don't allow a prim to be sat upon if its part of an attachment 12 years ago
  Justin Clark-Casey (justincc) 2eaa6d5ace Do not allow a script to attach a prim if its being sat upon. 12 years ago
  Justin Clark-Casey (justincc) d043213317 refactor: Move ScenePresence <-> AgentData attachments copying code into AttachmentsModule. 12 years ago
  Justin Clark-Casey (justincc) e5b739aaeb When attachments are being saved and deleted for a closing root agent, delete first to avoid a hud race condition with update threads. 12 years ago