História revízii

Autor SHA1 Správa Dátum
  UbitUmarov 185ed42123 cosmetics 5 rokov pred
  UbitUmarov ba66d2d3c1 minor cleanup on mesh decompress code 5 rokov pred
  UbitUmarov 44e6f45ed6 cosmetics 5 rokov pred
  UbitUmarov be94a0bffa minor cosmetics 5 rokov pred
  UbitUmarov eb5fe57a17 more use of simpler xml encoder on inventory fetch, plus other cosmetics 6 rokov pred
  UbitUmarov 390cb703f3 and some more guard try{}catch{} on ub mesh processing 6 rokov pred
  UbitUmarov e9d2d81880 pesty warnings 6 rokov pred
  UbitUmarov ae04a24e7a recover a lost null check 6 rokov pred
  UbitUmarov c92ba1cc04 shut up some pesty warnings 6 rokov pred
  UbitUmarov 201c916670 add a missing return on a mesh decode error in ubOdemeshmerizer 7 rokov pred
  UbitUmarov 1830387840 Oops fix also default UseMeshiesPhysicsMesh also on ubOde 7 rokov pred
  UbitUmarov 8b2e95d1c1 add a rudimentary version control to ubOde meshs cache 7 rokov pred
  UbitUmarov 618e142cf8 ubOde: remove some dead code 7 rokov pred
  UbitUmarov 66a5b4d120 ubOde suport convex shapes on all normal prims and sculpts. Since code is experimental this is controled by options ConvexPrims and ConvexSculpts, on section Mesh, that can be set to false in case of problems 7 rokov pred
  Melanie Thielker a17db1b3cd Comment two very spammy debug messages that the usr can't do anything about 7 rokov pred
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 rokov pred
  UbitUmarov 7d8cb244d1 ubOde other convex type objects other than mesh and sculpt also don't have holes 8 rokov pred
  UbitUmarov ba7904a3a8 a few more changes on potencial mem issues 8 rokov pred
  UbitUmarov 2db22bf064 minor changes to ubMeshmerizer memory use 8 rokov pred
  UbitUmarov 7ebc08ad65 partially revert commit f29d5ad662387b97d9e881f28df584dc19fa8c07: if mesh asset does not contain data for PRIM type warn and use convex, do avoid physical peims going underground etc 8 rokov pred
  UbitUmarov f29d5ad662 ubOde: if a mesh does not contain data for shape type PRIM, dont collide as convex as before but just don't collide matching the type NONE viewers display in this case 8 rokov pred
  UbitUmarov d5dbcc8ad7 ubMeshmerizer: add a few more try{} guards in file operations, etc 8 rokov pred
  UbitUmarov d9572bdf4e ConvexDecomposition remove a copy of vertices not needed for ubOde 8 rokov pred
  UbitUmarov 3ffb6e8120 minor locking issue 8 rokov pred
  UbitUmarov f387b93859 tell prim name on some more ubMeshmerizer error/warn messages 8 rokov pred
  UbitUmarov e2517b51f8 ubMeshmerizer: remove some wrong faces still present in taper cases, some code cleanup 9 rokov pred
  UbitUmarov f360ddd28e rename UbitMeshmerizer class as ubMeshmerizer 9 rokov pred
  UbitUmarov 3d8384b696 detect a fully degenerated mesh and avoid using it and so crashing ubOde 9 rokov pred
  UbitUmarov af5ea18f33 use System.IO.Compression.DeflateStream for mesh decompression like master, since ACE zlib does seem to fail to decompress some meshs present at OSG, (possible same issue happens with map with option to draw prims) 9 rokov pred
  UbitUmarov 88763178c5 display prim name, if unzip of selected phsyics mesh part fails on ubMeshmerizer ( thx Dan) 9 rokov pred