UbitUmarov
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185ed42123
cosmetics
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5 rokov pred |
UbitUmarov
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ba66d2d3c1
minor cleanup on mesh decompress code
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5 rokov pred |
UbitUmarov
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44e6f45ed6
cosmetics
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5 rokov pred |
UbitUmarov
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be94a0bffa
minor cosmetics
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5 rokov pred |
UbitUmarov
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eb5fe57a17
more use of simpler xml encoder on inventory fetch, plus other cosmetics
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6 rokov pred |
UbitUmarov
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390cb703f3
and some more guard try{}catch{} on ub mesh processing
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6 rokov pred |
UbitUmarov
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e9d2d81880
pesty warnings
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6 rokov pred |
UbitUmarov
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ae04a24e7a
recover a lost null check
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6 rokov pred |
UbitUmarov
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c92ba1cc04
shut up some pesty warnings
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6 rokov pred |
UbitUmarov
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201c916670
add a missing return on a mesh decode error in ubOdemeshmerizer
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7 rokov pred |
UbitUmarov
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1830387840
Oops fix also default UseMeshiesPhysicsMesh also on ubOde
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7 rokov pred |
UbitUmarov
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8b2e95d1c1
add a rudimentary version control to ubOde meshs cache
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7 rokov pred |
UbitUmarov
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618e142cf8
ubOde: remove some dead code
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7 rokov pred |
UbitUmarov
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66a5b4d120
ubOde suport convex shapes on all normal prims and sculpts. Since code is experimental this is controled by options ConvexPrims and ConvexSculpts, on section Mesh, that can be set to false in case of problems
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7 rokov pred |
Melanie Thielker
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a17db1b3cd
Comment two very spammy debug messages that the usr can't do anything about
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7 rokov pred |
Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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7 rokov pred |
UbitUmarov
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7d8cb244d1
ubOde other convex type objects other than mesh and sculpt also don't have holes
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8 rokov pred |
UbitUmarov
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ba7904a3a8
a few more changes on potencial mem issues
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8 rokov pred |
UbitUmarov
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2db22bf064
minor changes to ubMeshmerizer memory use
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8 rokov pred |
UbitUmarov
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7ebc08ad65
partially revert commit f29d5ad662387b97d9e881f28df584dc19fa8c07: if mesh asset does not contain data for PRIM type warn and use convex, do avoid physical peims going underground etc
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8 rokov pred |
UbitUmarov
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f29d5ad662
ubOde: if a mesh does not contain data for shape type PRIM, dont collide as convex as before but just don't collide matching the type NONE viewers display in this case
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8 rokov pred |
UbitUmarov
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d5dbcc8ad7
ubMeshmerizer: add a few more try{} guards in file operations, etc
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8 rokov pred |
UbitUmarov
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d9572bdf4e
ConvexDecomposition remove a copy of vertices not needed for ubOde
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8 rokov pred |
UbitUmarov
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3ffb6e8120
minor locking issue
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8 rokov pred |
UbitUmarov
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f387b93859
tell prim name on some more ubMeshmerizer error/warn messages
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8 rokov pred |
UbitUmarov
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e2517b51f8
ubMeshmerizer: remove some wrong faces still present in taper cases, some code cleanup
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9 rokov pred |
UbitUmarov
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f360ddd28e
rename UbitMeshmerizer class as ubMeshmerizer
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9 rokov pred |
UbitUmarov
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3d8384b696
detect a fully degenerated mesh and avoid using it and so crashing ubOde
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9 rokov pred |
UbitUmarov
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af5ea18f33
use System.IO.Compression.DeflateStream for mesh decompression like master, since ACE zlib does seem to fail to decompress some meshs present at OSG, (possible same issue happens with map with option to draw prims)
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9 rokov pred |
UbitUmarov
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88763178c5
display prim name, if unzip of selected phsyics mesh part fails on ubMeshmerizer ( thx Dan)
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9 rokov pred |