Teravus Ovares
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6e01769bcf
* A bunch of updates to make things more smooth.
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16 years ago |
lbsa71
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c927928245
* some refactoring on permissions
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16 years ago |
Teravus Ovares
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38f0615ffe
* This updates adds locking capability. Thanks, lbsa71 for pointing out my bitmasking error of the objectflags! It's still a little bit wonky when you check the checkbox, however it 'takes' and doesn't break anything.
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16 years ago |
Teravus Ovares
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85a9834ed8
* A lot of ugly permissions updates.
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16 years ago |
Teravus Ovares
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1b8e89751a
* Added the Scripted objectflag if there is a script running in a prim. Remove the flag if you delete all of the scripts in the object.
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16 years ago |
Jeff Ames
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6ed5283bc0
Converted logging to use log4net.
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16 years ago |
Teravus Ovares
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ca5aadfbff
* Refactored the sound calls to SceneObjectPart
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16 years ago |
MW
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755ad9e3e0
First part of avatar persistence, currently only really works in standalone mode (with accounts_authenticate set to true), it also only currently has a mysql database connector. (sqlite one will follow soon). It also uses the tribalmedia database system, so this needs checking to see if the old problems with mono have been fixed.
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16 years ago |
Teravus Ovares
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f26cdfd057
* Fixed llSetTextureAnim to respect rate and Length and Start
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16 years ago |
Teravus Ovares
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2d6c21e8fc
* Added Full support for llSetTextureAnim. To ckrinke: Let the fountains of Wright Plaza flow!
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16 years ago |
Teravus Ovares
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d4f32649cd
* Committing some untested stuff regarding texture animations. This won't break anything, but the llSetTextureAnim function is completely untested.. (though it may be functional once the script engine works again)
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16 years ago |
lbsa71
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bc88f90a6e
* I just love doing these substantial contributions.
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16 years ago |
lbsa71
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8d0364e228
* changed nonsensical PermissionMask and ObjectFlags mixup; if this causes perms weirdness, let's all work together to find the real cause.
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16 years ago |
Justin Clarke Casey
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8df4774830
On reflection, HasGroupChanged is more appropriate
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16 years ago |
Justin Clarke Casey
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be50fa76ee
Change SOP.HasChanged to HasPrimChanged in preparation for further changes
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16 years ago |
lbsa71
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dfda3dd4d7
* Fixed bug where 'taskOwnerId' would always be null in PermissionManager, hence always retuning false on GenericObjectPermission.
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16 years ago |
Teravus Ovares
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18c959df12
* Added llApplyImpulse in the global frame. The object must be physical before this'll do anything. Be careful with this function as it's easy to loose prim.
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16 years ago |
Teravus Ovares
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c2863df49d
* Added and implemented the LSL changed event.
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16 years ago |
Justin Clarke Casey
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b33da2538e
* Fix mantis 345 - it is now possible to duplicate prims directly in the region again without breakage
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16 years ago |
Justin Clarke Casey
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57519b6dba
* Store task inventory when an object is taken into agent inventory
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16 years ago |
MW
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795a339af5
First part of changing prim's permission flags to use the correct enum (libsl PermissionMask)
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16 years ago |
Teravus Ovares
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314c554ed4
* Refactored the SimStatsReporter to reuse the same packet and packet blocks over and over again instead of creating 1 a second.
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16 years ago |
Teravus Ovares
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0a783e4442
* Added some comments to the linkset positioning code
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16 years ago |
Teravus Ovares
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45e945616b
* Pass 2 of collidable (non physical) linksets
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16 years ago |
Adam Frisby
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b25f9f322c
* Mother of all commits:
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16 years ago |
Teravus Ovares
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a522d7844b
* First pass at collidable linksets
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16 years ago |
Sean Dague
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ebba112379
make Stopped a property of the SceneObjectPart instead of in the
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16 years ago |
Justin Clarke Casey
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3e75dede1b
Persistent prim inventory phase 5. Restart scripts contained in persisted prims on region start.
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16 years ago |
Justin Clarke Casey
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35a63c64f6
Factor out inventory related code in SceneObjectPart into separate class
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16 years ago |
Justin Clarke Casey
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679923ec87
Factor out TaskInventoryItem
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16 years ago |