Commit History

Author SHA1 Message Date
  Teravus Ovares dc850df50a * Implements Oriented Bounding Box raytracing. 16 years ago
  alondria 5ebef6410e Implements llLoopSound(), llStopSound(), and llAdjustSoundVolume(). 16 years ago
  Teravus Ovares 7854f6f4a2 * Committing some math to discover the Oriented Bounding Box and decomposing it into planes and normals. 16 years ago
  Teravus Ovares 0cb05c1952 * Updated ray tracing code. It's now good enough to use when the XYZ vector components of the scale have a difference of less then 4.5 meters. 16 years ago
  Jeff Ames 84289cfb4b Fix server crash when setting prims physical under basic physics. 16 years ago
  Jeff Ames 47180080f0 Formatting cleanup. 16 years ago
  Sean Dague dba37a8722 From: Alan M Webb <[email protected]> 16 years ago
  Teravus Ovares 76bf1f3654 * Fixed prim creation in basic physics mode. ( BasicPhysics returns null probably a lot more then it should? ) 16 years ago
  Justin Clarke Casey 9341c71135 * Minor - error message should be a warning. Spelling 16 years ago
  Justin Clarke Casey 87067bff1e * The rest of the fix necessary for mantis #766 - terse updates broken 16 years ago
  Justin Clarke Casey dc84f350a7 * As yet incomplete fix for mantis #766 - terse updates broken 16 years ago
  lbsa71 24aedf52c6 * Added null root part guard 16 years ago
  Teravus Ovares ae9a98ceb1 * Added proper handling of llSetStatus(STATUS_PHYSICS,BOOL) 16 years ago
  Teravus Ovares abacfba287 * Preliminary work with the ODEPlugin to collect collision data. 16 years ago
  Justin Clarke Casey a4304fb9e6 * Fix Mantis 761 (linking and delinking prims rapidly caused prims to 'disappear') 16 years ago
  MW fc551ef127 Applied patch from mantis #749, Grass now stays to set type when moved. thanks Grumly57. 16 years ago
  Teravus Ovares d0123a796b ODEPlugin 16 years ago
  Teravus Ovares 8bea3dbdb9 * Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim. 16 years ago
  Sean Dague 4ea52b2105 Change SceneObjectPart.LocalID to .LocalId to be case matching 16 years ago
  Johan Berntsson 279e0061c5 Merged 3Di code that provides scene and avatar serialization, and plugin support for region move/split/merge. See ThirdParty/3Di/README.txt. Unless the new modules are used there should be no noticeable changes when running OpenSim. 16 years ago
  Teravus Ovares d015356902 * Applied patch 708 from devalnor. Thanks devalnor! 16 years ago
  Teravus Ovares 0a5c48b1c8 * This is a very icky implementation of physical linkset prim using fixed joints. This will change quite drastically, however it's fun to play with. 16 years ago
  Jeff Ames a8cfbbe963 Minor cleanup. 16 years ago
  lbsa71 9be5f9d6cc * Fixed xml loading bug (the xml was scheduled for update before added to a scene) 16 years ago
  Teravus Ovares 932a132116 * Made a quickupdate method to run through only entities that have scheduled themselves for updates looking for changes. This runs 10 times a second. 16 years ago
  MW b618802e53 Moved the AgentAssetTransactionsManager (and AgentAssetTransactions) out of CommsManager and into a module (AgentAgentTransactionModule), still needs cleaning up though. 16 years ago
  Teravus Ovares be6edefcfb * ODE Stability update 4 :D 16 years ago
  Teravus Ovares 49a6ac300f * This fixes the object edit box's flipping checkboxes when you modify one of the permission masks or Locked status using the available checkboxes. 16 years ago
  lbsa71 d79633b7c7 * various minuscule code convention conformance fixes 16 years ago
  Teravus Ovares e5ede36f0c * Physical prim cross borders and continue from where the left off on the other side now, assuming the region on the other side has physical prim enabled. 16 years ago