提交歷史

作者 SHA1 備註 提交日期
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 年之前
  UbitUmarov 5202ae7bb4 revert changes to asset desc size, my bad.. this field will possible go away in future 7 年之前
  UbitUmarov 7524c7729f change asset description max size 7 年之前
  UbitUmarov 8c19ea910a remove a wrong virtual dec ( no overides, and cant really have if used on a constructor like in assetlandmark) 7 年之前
  UbitUmarov a11edceb00 seems to compile ( tests comented out) 8 年之前
  UbitUmarov 371c9dd2af bad merge? 8 年之前
  Diva Canto 959872315f WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum. 9 年之前
  BlueWall d7b45a3ed2 Alter the migrations so that it is a no-op as the columns are unused and the operation is very expensive 9 年之前
  Cinder 7913417683 As per http://wiki.secondlife.com/wiki/Limits Prim description should be 128 bytes (127 + null terminator) 9 年之前
  Oren Hurvitz 93a9ed2a6d Changed the maximum asset name and description lengths to constants. Also, pre-truncate the description of dynamic textures. 10 年之前
  UbitUmarov c3ea00f16e add assettype mesh to list of binary assets 11 年之前
  Melanie b40157fc9b Merge commit 'c8304b7f84b1a8d9fb978cae510f684e36419deb' into bigmerge 12 年之前
  Justin Clark-Casey (justincc) c8304b7f84 Fix avatar parameter updating for viewer 3 and maybe 2. 12 年之前
  root 47cf9c8fe0 Merge branch 'master' into careminster-presence-refactor 13 年之前
  Justin Clark-Casey (justincc) 46f5893d55 Add basic flotsam asset cache test for retrieved cached asset. 13 年之前
  Melanie 326c46ba70 Merge branch 'master' into careminster-presence-refactor 13 年之前
  Diva Canto d21e9c755f HG Friends working to some extent: friendships offered and accepted correctly handled. Friends list showing correct foreign names. TODO: GrantRights. 13 年之前
  Tom Grimshaw 8dc7c0849e The other half of the asset fix. Implement an exponentially incrementing retry timer for asset upload failures. Total queue time in the ballpark of 24 hours, which should be a reasonable time for any grid admin to get their asset service back online. This should stop lost assets. 14 年之前
  Diva Canto b233a4b2ca * Fixed spamming the assets table with map tiles. The tile image ID is now stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone. 14 年之前
  Melanie 9b22393cf3 Add a field asset_flags and a corresponding enum to the asset database. This 14 年之前
  John Hurliman df76e95aa2 Changed asset CreatorID to a string 14 年之前
  John Hurliman 7665aad002 * Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it 14 年之前
  John Hurliman 845a390e93 * Added a sanity check for missing asset data in LLClientView 14 年之前
  Melanie 5300e8506d Reintroduce AssetBase's old behavior. A Parameterless constructor is required 14 年之前
  John Hurliman afef1ac191 Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen 14 年之前
  Teravus Ovares (Dan Olivares) 0a85d1d767 minor:comments 15 年之前
  Melanie Thielker 18cc7ffa44 Make AssetMetadata [Serializable] to help in binary caching 15 年之前
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
  diva da170cde46 Cleaning up a few HG things. HG Posts may now work in grids, but if the home grid is a standalone, this still doesn't work -- something wrong with RegionAssetService's DB connection. 15 年之前
  Justin Clarke Casey c11e047410 * Resolve bug where save oar would never complete if any assets were missing 15 年之前