提交歷史

作者 SHA1 備註 提交日期
  Justin Clark-Casey (justincc) 1084d8f6a2 Remove code from DetachSingleAttachmentToInv() that sets group changed on all parts, now that we're performing this check in UpdateKnownItem() for other purposes 13 年之前
  Justin Clark-Casey (justincc) 61affee814 remove redunant itemID and agentID arguments from UpdateKnownItem(). 13 年之前
  Justin Clark-Casey (justincc) 2d62484f11 Remove UpdateKnownItem() from IAttachmentsModule. 13 年之前
  Justin Clark-Casey (justincc) 62b3e74bc5 minor: remove redundant grp != null check from AM.UpdateKnownItem() 13 年之前
  Justin Clark-Casey (justincc) 8880aea728 Stop attempts to rewear already worn items from removing and reattaching. 13 年之前
  Justin Clark-Casey (justincc) 618277e797 Comment out attachments code in Scene.IncomingCreateObject(UUID userID, UUID itemID) for now 13 年之前
  Justin Clark-Casey (justincc) df73833a2c stop the duplicate remove of the root part ids from the full part and local part indexes in SG.DeleteSceneObject() 13 年之前
  Justin Clark-Casey (justincc) f09a90d8a7 extend TestGetSceneObjectByPartLocalId() to test state after scene object deletion 13 年之前
  Justin Clark-Casey (justincc) 07ba28f1de In SG.AddSceneObject(), stop unnecessarily adding the root part to object indexes sepearately from the other parts. 13 年之前
  Justin Clark-Casey (justincc) c14f0a22d4 Add new TestGetSceneObjectByPartLocalId() for retrieving a scene object via the local id of one of its parts 13 年之前
  Justin Clark-Casey (justincc) 88bd71b978 improve TestAddSceneObject() to test a multi-part object rather than a single-part 13 年之前
  Justin Clark-Casey (justincc) 306af9934a In an object return message, send a null-terminated empty string in binary bucket to prevent a viewer 3 crash. 13 年之前
  Justin Clark-Casey (justincc) dea0935361 eliminate redundant SP.m_regionInfo since it always has the scene. 13 年之前
  Justin Clark-Casey (justincc) 62b2450529 remove the unused SP.initializeScenePresence() 13 年之前
  Justin Clark-Casey (justincc) 56cd7d9685 stop the redundant passing in of RegionInfo to SceneGraph, since the Scene is always passed in at the same time. 13 年之前
  Justin Clark-Casey (justincc) 00f8946bd4 minor: if the script engine fails to find a prim for a script, also print out that prim's local id in the error message. 13 年之前
  Justin Clark-Casey (justincc) 294120c9d3 comment out some recent terrain texture logging 13 年之前
  Justin Clark-Casey (justincc) ea0f78c971 Start locking entire add/remove operations on an IScenePresence.AttachmentsSyncLock object 13 年之前
  Justin Clark-Casey (justincc) dab6387bba lock AvatarAppearance.m_attachments when we use it 13 年之前
  Justin Clark-Casey (justincc) 44a491f36b uncomment Standalone config in OpenSim.ini.example. 13 年之前
  Oren Hurvitz 7f318277f1 When creating an OAR, optionally exclude objects according to their permissions 13 年之前
  Justin Clark-Casey (justincc) 517932722b minor: put <remarks> tags around some method doc 13 年之前
  Justin Clark-Casey (justincc) 728fd0b1b8 lock attachments when enumerating through them in ScenePresence.CopyTo(). 13 年之前
  Justin Clark-Casey (justincc) 9c32b131fd Add extra log information when attachments fail validation 13 年之前
  Justin Clark-Casey (justincc) 7531851bec reinstate the validation logging on teleport. A 'fail' of validation still doesn't prevent the actual teleport. 13 年之前
  Justin Clark-Casey (justincc) de28c9cd24 Stop the UserManagementModule logging every user it adds for now 13 年之前
  Oren Hurvitz 1dd904b78e Delay loading scripts until the scene has finished loading 13 年之前
  Kevin Houlihan 7cafc2e46e Added a check to the CreateRegion method of the RemoteAdmin module that the specified user exists. 13 年之前
  Micheil Merlin 28961dd1cf llSetPrimitiveParams Prim type params precision errors 13 年之前
  Justin Clark-Casey (justincc) bea2e0f32b Comment out the part of the load oar code that zeroes out prim sit target orientations and positions. 13 年之前