コミット履歴

作者 SHA1 メッセージ 日付
  Justin Clark-Casey (justincc) 1084d8f6a2 Remove code from DetachSingleAttachmentToInv() that sets group changed on all parts, now that we're performing this check in UpdateKnownItem() for other purposes 13 年 前
  Justin Clark-Casey (justincc) 61affee814 remove redunant itemID and agentID arguments from UpdateKnownItem(). 13 年 前
  Justin Clark-Casey (justincc) 2d62484f11 Remove UpdateKnownItem() from IAttachmentsModule. 13 年 前
  Justin Clark-Casey (justincc) 62b3e74bc5 minor: remove redundant grp != null check from AM.UpdateKnownItem() 13 年 前
  Justin Clark-Casey (justincc) 8880aea728 Stop attempts to rewear already worn items from removing and reattaching. 13 年 前
  Justin Clark-Casey (justincc) 618277e797 Comment out attachments code in Scene.IncomingCreateObject(UUID userID, UUID itemID) for now 13 年 前
  Justin Clark-Casey (justincc) df73833a2c stop the duplicate remove of the root part ids from the full part and local part indexes in SG.DeleteSceneObject() 13 年 前
  Justin Clark-Casey (justincc) f09a90d8a7 extend TestGetSceneObjectByPartLocalId() to test state after scene object deletion 13 年 前
  Justin Clark-Casey (justincc) 07ba28f1de In SG.AddSceneObject(), stop unnecessarily adding the root part to object indexes sepearately from the other parts. 13 年 前
  Justin Clark-Casey (justincc) c14f0a22d4 Add new TestGetSceneObjectByPartLocalId() for retrieving a scene object via the local id of one of its parts 13 年 前
  Justin Clark-Casey (justincc) 88bd71b978 improve TestAddSceneObject() to test a multi-part object rather than a single-part 13 年 前
  Justin Clark-Casey (justincc) 306af9934a In an object return message, send a null-terminated empty string in binary bucket to prevent a viewer 3 crash. 13 年 前
  Justin Clark-Casey (justincc) dea0935361 eliminate redundant SP.m_regionInfo since it always has the scene. 13 年 前
  Justin Clark-Casey (justincc) 62b2450529 remove the unused SP.initializeScenePresence() 13 年 前
  Justin Clark-Casey (justincc) 56cd7d9685 stop the redundant passing in of RegionInfo to SceneGraph, since the Scene is always passed in at the same time. 13 年 前
  Justin Clark-Casey (justincc) 00f8946bd4 minor: if the script engine fails to find a prim for a script, also print out that prim's local id in the error message. 13 年 前
  Justin Clark-Casey (justincc) 294120c9d3 comment out some recent terrain texture logging 13 年 前
  Justin Clark-Casey (justincc) ea0f78c971 Start locking entire add/remove operations on an IScenePresence.AttachmentsSyncLock object 13 年 前
  Justin Clark-Casey (justincc) dab6387bba lock AvatarAppearance.m_attachments when we use it 13 年 前
  Justin Clark-Casey (justincc) 44a491f36b uncomment Standalone config in OpenSim.ini.example. 13 年 前
  Oren Hurvitz 7f318277f1 When creating an OAR, optionally exclude objects according to their permissions 13 年 前
  Justin Clark-Casey (justincc) 517932722b minor: put <remarks> tags around some method doc 13 年 前
  Justin Clark-Casey (justincc) 728fd0b1b8 lock attachments when enumerating through them in ScenePresence.CopyTo(). 13 年 前
  Justin Clark-Casey (justincc) 9c32b131fd Add extra log information when attachments fail validation 13 年 前
  Justin Clark-Casey (justincc) 7531851bec reinstate the validation logging on teleport. A 'fail' of validation still doesn't prevent the actual teleport. 13 年 前
  Justin Clark-Casey (justincc) de28c9cd24 Stop the UserManagementModule logging every user it adds for now 13 年 前
  Oren Hurvitz 1dd904b78e Delay loading scripts until the scene has finished loading 13 年 前
  Kevin Houlihan 7cafc2e46e Added a check to the CreateRegion method of the RemoteAdmin module that the specified user exists. 13 年 前
  Micheil Merlin 28961dd1cf llSetPrimitiveParams Prim type params precision errors 13 年 前
  Justin Clark-Casey (justincc) bea2e0f32b Comment out the part of the load oar code that zeroes out prim sit target orientations and positions. 13 年 前