Dan Lake 1091001cf6 Merge branch 'master' into dev 13 年 前
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Agent 1091001cf6 Merge branch 'master' into dev 13 年 前
Avatar 22f25fae38 Hack around with the NPC module to get osNpcCreate() partially working again. 13 年 前
Example f58941e89f Make the "All Estates" option work from the client (this makes chosen changes to all the estates that the user owns). 14 年 前
Framework 5158ec0913 Add experimental module to check status of services that the simulator is connected to. 13 年 前
PrimLimitsModule e3b8d42bbc refactor: improve PrimLimitsModule to call ILandObject.GetSimulatorMaxPrimCount() rather than use copy/pasted code 13 年 前
Resources 85654f82a5 First cut of AutoBackupModule; only compile-tested so far 14 年 前
Scripting 08dc07dc76 refactor: Move all callers of the obsoleted SychronousRestObjectPoster.BeginPostObject() to the identical SynchronousRestObjectRequester.MakeRequest() 13 年 前
ServiceConnectorsIn eba23048ca Replace the Replaceable modules name 15 年 前
World 1091001cf6 Merge branch 'master' into dev 13 年 前
README 0867302e09 reformatting README (just noticed that that line was a bit on the long 16 年 前

README

= OpenSim.Region.OptionalModules =

The modules in this part of the OpenSim source tree are candidates for
forge. For the time being, until we have reached consensus on

(a) what should be core or optional
(b) that we have reached a stable API
(c) how to maintain optional modules

we will keep these modules in-tree.