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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System.IO;
- using System.Net;
- using System.Text;
- using HttpServer;
- namespace OpenSim.Framework.Servers.HttpServer
- {
- /// <summary>
- /// OSHttpResponse is the OpenSim representation of an HTTP
- /// response.
- /// </summary>
- public class OSHttpResponse
- {
- /// <summary>
- /// Content type property.
- /// </summary>
- /// <remarks>
- /// Setting this property will also set IsContentTypeSet to
- /// true.
- /// </remarks>
- public virtual string ContentType
- {
- get
- {
- return _httpResponse.ContentType;
- }
- set
- {
- _httpResponse.ContentType = value;
- }
- }
- /// <summary>
- /// Boolean property indicating whether the content type
- /// property actively has been set.
- /// </summary>
- /// <remarks>
- /// IsContentTypeSet will go away together with .NET base.
- /// </remarks>
- // public bool IsContentTypeSet
- // {
- // get { return _contentTypeSet; }
- // }
- // private bool _contentTypeSet;
- /// <summary>
- /// Length of the body content; 0 if there is no body.
- /// </summary>
- public long ContentLength
- {
- get
- {
- return _httpResponse.ContentLength;
- }
- set
- {
- _httpResponse.ContentLength = value;
- }
- }
- /// <summary>
- /// Alias for ContentLength.
- /// </summary>
- public long ContentLength64
- {
- get { return ContentLength; }
- set { ContentLength = value; }
- }
- /// <summary>
- /// Encoding of the body content.
- /// </summary>
- public Encoding ContentEncoding
- {
- get
- {
- return _httpResponse.Encoding;
- }
- set
- {
- _httpResponse.Encoding = value;
- }
- }
- public bool KeepAlive
- {
- get
- {
- return _httpResponse.Connection == ConnectionType.KeepAlive;
- }
- set
- {
- if (value)
- _httpResponse.Connection = ConnectionType.KeepAlive;
- else
- _httpResponse.Connection = ConnectionType.Close;
- }
- }
- /// <summary>
- /// Get or set the keep alive timeout property (default is
- /// 20). Setting this to 0 also disables KeepAlive. Setting
- /// this to something else but 0 also enable KeepAlive.
- /// </summary>
- public int KeepAliveTimeout
- {
- get
- {
- return _httpResponse.KeepAlive;
- }
- set
- {
- if (value == 0)
- {
- _httpResponse.Connection = ConnectionType.Close;
- _httpResponse.KeepAlive = 0;
- }
- else
- {
- _httpResponse.Connection = ConnectionType.KeepAlive;
- _httpResponse.KeepAlive = value;
- }
- }
- }
- /// <summary>
- /// Return the output stream feeding the body.
- /// </summary>
- /// <remarks>
- /// On its way out...
- /// </remarks>
- public Stream OutputStream
- {
- get
- {
- return _httpResponse.Body;
- }
- }
- public string ProtocolVersion
- {
- get
- {
- return _httpResponse.ProtocolVersion;
- }
- set
- {
- _httpResponse.ProtocolVersion = value;
- }
- }
- /// <summary>
- /// Return the output stream feeding the body.
- /// </summary>
- public Stream Body
- {
- get
- {
- return _httpResponse.Body;
- }
- }
- /// <summary>
- /// Set a redirct location.
- /// </summary>
- public string RedirectLocation
- {
- // get { return _redirectLocation; }
- set
- {
- _httpResponse.Redirect(value);
- }
- }
- /// <summary>
- /// Chunk transfers.
- /// </summary>
- public bool SendChunked
- {
- get
- {
- return _httpResponse.Chunked;
- }
- set
- {
- _httpResponse.Chunked = value;
- }
- }
- /// <summary>
- /// HTTP status code.
- /// </summary>
- public virtual int StatusCode
- {
- get
- {
- return (int)_httpResponse.Status;
- }
- set
- {
- _httpResponse.Status = (HttpStatusCode)value;
- }
- }
- /// <summary>
- /// HTTP status description.
- /// </summary>
- public string StatusDescription
- {
- get
- {
- return _httpResponse.Reason;
- }
- set
- {
- _httpResponse.Reason = value;
- }
- }
- protected IHttpResponse _httpResponse;
- public OSHttpResponse() {}
- public OSHttpResponse(IHttpResponse resp)
- {
- _httpResponse = resp;
- }
- /// <summary>
- /// Instantiate an OSHttpResponse object from an OSHttpRequest
- /// object.
- /// </summary
- /// <param name="req">Incoming OSHttpRequest to which we are
- /// replying</param>
- public OSHttpResponse(OSHttpRequest req)
- {
- _httpResponse = new HttpResponse(req.IHttpClientContext, req.IHttpRequest);
- }
- /// <summary>
- /// Add a header field and content to the response.
- /// </summary>
- /// <param name="key">string containing the header field
- /// name</param>
- /// <param name="value">string containing the header field
- /// value</param>
- public void AddHeader(string key, string value)
- {
- _httpResponse.AddHeader(key, value);
- }
- /// <summary>
- /// Send the response back to the remote client
- /// </summary>
- public void Send()
- {
- _httpResponse.Body.Flush();
- _httpResponse.Send();
-
- }
- }
- }
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