IGridServer.cs 2.8 KB

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  1. /*
  2. * Copyright (c) OpenSim project, http://sim.opensecondlife.org/
  3. *
  4. * Redistribution and use in source and binary forms, with or without
  5. * modification, are permitted provided that the following conditions are met:
  6. * * Redistributions of source code must retain the above copyright
  7. * notice, this list of conditions and the following disclaimer.
  8. * * Redistributions in binary form must reproduce the above copyright
  9. * notice, this list of conditions and the following disclaimer in the
  10. * documentation and/or other materials provided with the distribution.
  11. * * Neither the name of the <organization> nor the
  12. * names of its contributors may be used to endorse or promote products
  13. * derived from this software without specific prior written permission.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
  16. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  17. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
  19. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  20. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  21. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  22. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  23. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  24. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. *
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using System.Net;
  30. using System.Net.Sockets;
  31. using System.IO;
  32. using libsecondlife;
  33. using OpenSim;
  34. namespace OpenSim.Framework.Interfaces
  35. {
  36. /// <summary>
  37. /// Handles connection to Grid Servers.
  38. /// also Sim to Sim connections?
  39. /// </summary>
  40. public interface IGridServer
  41. {
  42. UUIDBlock RequestUUIDBlock();
  43. NeighbourInfo[] RequestNeighbours(); //should return a array of neighbouring regions
  44. AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitCode);
  45. bool LogoutSession(LLUUID sessionID, LLUUID agentID, uint circuitCode);
  46. string GetName();
  47. bool RequestConnection();
  48. void SetServerInfo(string ServerUrl, string SendKey, string RecvKey);
  49. void Close();
  50. }
  51. public struct UUIDBlock
  52. {
  53. public LLUUID BlockStart;
  54. public LLUUID BlockEnd;
  55. }
  56. public class AuthenticateResponse
  57. {
  58. public bool Authorised;
  59. public Login LoginInfo;
  60. public AuthenticateResponse()
  61. {
  62. }
  63. }
  64. public interface IGridPlugin
  65. {
  66. IGridServer GetGridServer();
  67. }
  68. }