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- /*
- * Copyright (c) OpenSim project, http://sim.opensecondlife.org/
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the <organization> nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- */
- using System;
- using System.Collections.Generic;
- using System.Net;
- using System.Net.Sockets;
- using System.IO;
- using libsecondlife;
- using OpenSim;
- namespace OpenSim.Framework.Interfaces
- {
- /// <summary>
- /// Handles connection to Grid Servers.
- /// also Sim to Sim connections?
- /// </summary>
- public interface IGridServer
- {
- UUIDBlock RequestUUIDBlock();
- NeighbourInfo[] RequestNeighbours(); //should return a array of neighbouring regions
- AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitCode);
- bool LogoutSession(LLUUID sessionID, LLUUID agentID, uint circuitCode);
- string GetName();
- bool RequestConnection();
- void SetServerInfo(string ServerUrl, string SendKey, string RecvKey);
- void Close();
- }
-
- public struct UUIDBlock
- {
- public LLUUID BlockStart;
- public LLUUID BlockEnd;
- }
- public class AuthenticateResponse
- {
- public bool Authorised;
- public Login LoginInfo;
- public AuthenticateResponse()
- {
- }
- }
- public interface IGridPlugin
- {
- IGridServer GetGridServer();
- }
- }
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