OGS1InterServiceInventoryService.cs 3.6 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSim Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using OpenMetaverse;
  30. using OpenSim.Framework;
  31. using OpenSim.Framework.Communications;
  32. using OpenSim.Framework.Servers;
  33. namespace OpenSim.Grid.Communications.OGS1
  34. {
  35. /// <summary>
  36. /// OGS1 implementation of the inter-service inventory service
  37. /// </summary>
  38. public class OGS1InterServiceInventoryService : IInterServiceInventoryServices
  39. {
  40. protected Uri m_inventoryServerUrl;
  41. public OGS1InterServiceInventoryService(Uri inventoryServerUrl)
  42. {
  43. m_inventoryServerUrl = inventoryServerUrl;
  44. }
  45. /// <summary>
  46. /// <see cref="OpenSim.Framework.Communications.IInterServiceInventoryServices"/>
  47. /// </summary>
  48. /// <param name="userId"></param>
  49. /// <returns></returns>
  50. public bool CreateNewUserInventory(UUID userId)
  51. {
  52. return SynchronousRestObjectPoster.BeginPostObject<Guid, bool>(
  53. "POST", m_inventoryServerUrl + "CreateInventory/", userId.Guid);
  54. }
  55. /// <summary>
  56. /// <see cref="OpenSim.Framework.Communications.IInterServiceInventoryServices"/>
  57. /// </summary>
  58. /// <param name="userId"></param>
  59. /// <returns></returns>
  60. public List<InventoryFolderBase> GetInventorySkeleton(UUID userId)
  61. {
  62. return SynchronousRestObjectPoster.BeginPostObject<Guid, List<InventoryFolderBase>>(
  63. "POST", m_inventoryServerUrl + "RootFolders/", userId.Guid);
  64. }
  65. /// <summary>
  66. /// Returns a list of all the active gestures in a user's inventory.
  67. /// </summary>
  68. /// <param name="userId">
  69. /// The <see cref="UUID"/> of the user
  70. /// </param>
  71. /// <returns>
  72. /// A flat list of the gesture items.
  73. /// </returns>
  74. public List<InventoryItemBase> GetActiveGestures(UUID userId)
  75. {
  76. return SynchronousRestObjectPoster.BeginPostObject<Guid, List<InventoryItemBase>>(
  77. "POST", m_inventoryServerUrl + "ActiveGestures/", userId.Guid);
  78. }
  79. }
  80. }