lbsa71 8ccf150f9f * Upped version number to 0.6.4 15 năm trước cách đây
..
AssemblyInfo.cs 8ccf150f9f * Upped version number to 0.6.4 15 năm trước cách đây
CollisionLocker.cs fef3b36894 * Optimised using statements and namespace references across entire project (this took a while to run). 16 năm trước cách đây
IMesher.cs e593a333c7 adds releaseSourceMeshData() method to IMesh and Mesh for freeing mesh data after conversion to pinned lists. 16 năm trước cách đây
PhysicsActor.cs b637a11b58 Fixes Mantis #3260. Thank you kindly, MCortez for a patch that: 15 năm trước cách đây
PhysicsJoint.cs 2be0f7a6f0 Update svn properties, minor formatting cleanup. 16 năm trước cách đây
PhysicsPluginManager.cs 3b0db66b92 * Apply http://opensimulator.org/mantis/view.php?id=2775 with small tweaks 16 năm trước cách đây
PhysicsScene.cs 3d5a9e6748 This started as way to correct Mantis #3158, which I believe should be fixed now. The flying status was temporarily being ignored, which caused the avie to drop sometimes -- there was a race condition. In the process it also fixes that annoying bug in basic physics where the avie would drop half-way to the ground upon region crossings (SetAppearance was missing). Additionally, a lot of child-agent-related code has been cleaned up; namely child agents are now consistently not added to physical scenes, and they also don't have appearances. All of that happens in MakeRoot, consistently. 16 năm trước cách đây
PhysicsSensor.cs 65c5efe43b Formatting cleanup. 16 năm trước cách đây
PhysicsVector.cs 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman 16 năm trước cách đây
ZeroMesher.cs f6c7f167b9 Overloads CreateMesh method of interface IMesher to pass prim physical status to mesher 16 năm trước cách đây