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AssemblyInfo.cs
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8ccf150f9f
* Upped version number to 0.6.4
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15 năm trước cách đây |
CollisionLocker.cs
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fef3b36894
* Optimised using statements and namespace references across entire project (this took a while to run).
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16 năm trước cách đây |
IMesher.cs
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e593a333c7
adds releaseSourceMeshData() method to IMesh and Mesh for freeing mesh data after conversion to pinned lists.
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16 năm trước cách đây |
PhysicsActor.cs
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b637a11b58
Fixes Mantis #3260. Thank you kindly, MCortez for a patch that:
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15 năm trước cách đây |
PhysicsJoint.cs
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2be0f7a6f0
Update svn properties, minor formatting cleanup.
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16 năm trước cách đây |
PhysicsPluginManager.cs
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3b0db66b92
* Apply http://opensimulator.org/mantis/view.php?id=2775 with small tweaks
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16 năm trước cách đây |
PhysicsScene.cs
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3d5a9e6748
This started as way to correct Mantis #3158, which I believe should be fixed now. The flying status was temporarily being ignored, which caused the avie to drop sometimes -- there was a race condition. In the process it also fixes that annoying bug in basic physics where the avie would drop half-way to the ground upon region crossings (SetAppearance was missing). Additionally, a lot of child-agent-related code has been cleaned up; namely child agents are now consistently not added to physical scenes, and they also don't have appearances. All of that happens in MakeRoot, consistently.
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16 năm trước cách đây |
PhysicsSensor.cs
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65c5efe43b
Formatting cleanup.
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16 năm trước cách đây |
PhysicsVector.cs
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7d89e12293
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
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16 năm trước cách đây |
ZeroMesher.cs
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f6c7f167b9
Overloads CreateMesh method of interface IMesher to pass prim physical status to mesher
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16 năm trước cách đây |