OpenSim.Framework.dll.build 4.1 KB

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  1. <?xml version="1.0" ?>
  2. <project name="OpenSim.Framework" default="build">
  3. <target name="build">
  4. <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
  5. <mkdir dir="${project::get-base-directory()}/${build.dir}" />
  6. <copy todir="${project::get-base-directory()}/${build.dir}">
  7. <fileset basedir="${project::get-base-directory()}">
  8. </fileset>
  9. </copy>
  10. <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
  11. <resources prefix="OpenSim.Framework" dynamicprefix="true" >
  12. </resources>
  13. <sources failonempty="true">
  14. <include name="AgentInventory.cs" />
  15. <include name="Util.cs" />
  16. <include name="Remoting.cs" />
  17. <include name="UserProfileManagerBase.cs" />
  18. <include name="LoginService.cs" />
  19. <include name="UserProfileManager.cs" />
  20. <include name="HeightMapGenHills.cs" />
  21. <include name="BlockingQueue.cs" />
  22. <include name="UserProfile.cs" />
  23. <include name="SimProfileBase.cs" />
  24. <include name="SimProfile.cs" />
  25. <include name="Interfaces/IGenericConfig.cs" />
  26. <include name="Interfaces/LocalGridBase.cs" />
  27. <include name="Interfaces/RemoteGridBase.cs" />
  28. <include name="Interfaces/IUserConfig.cs" />
  29. <include name="Interfaces/IConfig.cs" />
  30. <include name="Interfaces/IUserServer.cs" />
  31. <include name="Interfaces/IAssetServer.cs" />
  32. <include name="Interfaces/IClientAPI.cs" />
  33. <include name="Interfaces/IScriptEngine.cs" />
  34. <include name="Interfaces/IGridConfig.cs" />
  35. <include name="Interfaces/IGridServer.cs" />
  36. <include name="Interfaces/IScriptAPI.cs" />
  37. <include name="Interfaces/ILocalStorage.cs" />
  38. <include name="Properties/AssemblyInfo.cs" />
  39. <include name="Types/EstateSettings.cs" />
  40. <include name="Types/AssetBase.cs" />
  41. <include name="Types/AssetLandmark.cs" />
  42. <include name="Types/AssetStorage.cs" />
  43. <include name="Types/Login.cs" />
  44. <include name="Types/NeighbourInfo.cs" />
  45. <include name="Types/OSVector3.cs" />
  46. <include name="Types/ParcelData.cs" />
  47. <include name="Types/PrimData.cs" />
  48. <include name="Types/AgentCircuitData.cs" />
  49. </sources>
  50. <references basedir="${project::get-base-directory()}">
  51. <lib>
  52. <include name="${project::get-base-directory()}" />
  53. <include name="${project::get-base-directory()}/${build.dir}" />
  54. </lib>
  55. <include name="System.dll" />
  56. <include name="System.Xml.dll" />
  57. <include name="../../bin/libsecondlife.dll" />
  58. <include name="../../bin/Db4objects.Db4o.dll" />
  59. <include name="../../bin/XMLRPC.dll" />
  60. </references>
  61. </csc>
  62. <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
  63. <mkdir dir="${project::get-base-directory()}/../../bin/"/>
  64. <copy todir="${project::get-base-directory()}/../../bin/">
  65. <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
  66. <include name="*.dll"/>
  67. <include name="*.exe"/>
  68. </fileset>
  69. </copy>
  70. </target>
  71. <target name="clean">
  72. <delete dir="${bin.dir}" failonerror="false" />
  73. <delete dir="${obj.dir}" failonerror="false" />
  74. </target>
  75. <target name="doc" description="Creates documentation.">
  76. </target>
  77. </project>