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- <?xml version="1.0" ?>
- <project name="OpenSim.Framework" default="build">
- <target name="build">
- <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
- <mkdir dir="${project::get-base-directory()}/${build.dir}" />
- <copy todir="${project::get-base-directory()}/${build.dir}">
- <fileset basedir="${project::get-base-directory()}">
- </fileset>
- </copy>
- <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
- <resources prefix="OpenSim.Framework" dynamicprefix="true" >
- </resources>
- <sources failonempty="true">
- <include name="AgentInventory.cs" />
- <include name="Util.cs" />
- <include name="Remoting.cs" />
- <include name="UserProfileManagerBase.cs" />
- <include name="LoginService.cs" />
- <include name="UserProfileManager.cs" />
- <include name="HeightMapGenHills.cs" />
- <include name="BlockingQueue.cs" />
- <include name="UserProfile.cs" />
- <include name="SimProfileBase.cs" />
- <include name="SimProfile.cs" />
- <include name="Interfaces/IGenericConfig.cs" />
- <include name="Interfaces/LocalGridBase.cs" />
- <include name="Interfaces/RemoteGridBase.cs" />
- <include name="Interfaces/IUserConfig.cs" />
- <include name="Interfaces/IConfig.cs" />
- <include name="Interfaces/IUserServer.cs" />
- <include name="Interfaces/IAssetServer.cs" />
- <include name="Interfaces/IClientAPI.cs" />
- <include name="Interfaces/IScriptEngine.cs" />
- <include name="Interfaces/IGridConfig.cs" />
- <include name="Interfaces/IGridServer.cs" />
- <include name="Interfaces/IScriptAPI.cs" />
- <include name="Interfaces/ILocalStorage.cs" />
- <include name="Properties/AssemblyInfo.cs" />
- <include name="Types/EstateSettings.cs" />
- <include name="Types/AssetBase.cs" />
- <include name="Types/AssetLandmark.cs" />
- <include name="Types/AssetStorage.cs" />
- <include name="Types/Login.cs" />
- <include name="Types/NeighbourInfo.cs" />
- <include name="Types/OSVector3.cs" />
- <include name="Types/ParcelData.cs" />
- <include name="Types/PrimData.cs" />
- <include name="Types/AgentCircuitData.cs" />
- </sources>
- <references basedir="${project::get-base-directory()}">
- <lib>
- <include name="${project::get-base-directory()}" />
- <include name="${project::get-base-directory()}/${build.dir}" />
- </lib>
- <include name="System.dll" />
- <include name="System.Xml.dll" />
- <include name="../../bin/libsecondlife.dll" />
- <include name="../../bin/Db4objects.Db4o.dll" />
- <include name="../../bin/XMLRPC.dll" />
- </references>
- </csc>
- <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
- <mkdir dir="${project::get-base-directory()}/../../bin/"/>
- <copy todir="${project::get-base-directory()}/../../bin/">
- <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
- <include name="*.dll"/>
- <include name="*.exe"/>
- </fileset>
- </copy>
- </target>
- <target name="clean">
- <delete dir="${bin.dir}" failonerror="false" />
- <delete dir="${obj.dir}" failonerror="false" />
- </target>
- <target name="doc" description="Creates documentation.">
- </target>
- </project>
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