.. |
AssetLoader
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
Client
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73222e4dd4
fix IClientIPEndpoint broken by justin long ago.. but stop using it
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7 年之前 |
Console
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
Monitoring
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4df19ece53
framework main thread pool is always active and in use ( even id hard to catch) so show in on show stats. Disable ServerStatsCollector by default, since most don't use it, Adicionally it uses shared framework performance counters system that may be affected if a region crashs
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7 年之前 |
Serialization
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
Servers
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fc4212bc81
mantis 8222
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7 年之前 |
ServiceAuth
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
Tests
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
AgentCircuitData.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
AgentCircuitManager.cs
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ced820bd5e
Improve locking in AgentCircuitManager
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13 年之前 |
AgentUpdateArgs.cs
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e77f913116
minor: dont let rcvd agentupdates time jump back
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8 年之前 |
Animation.cs
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998d7009a6
Eliminated many warnings
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10 年之前 |
AnimationSet.cs
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21b71ff1d8
partial mantis 8219; on creating or updating items (animationsets, wearables) that reference assets, and user does not have permissions on those, abort and warn, instead of silent invalition of the references to those assets, creating a broken item
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7 年之前 |
AssemblyInfo.cs
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ab12a14279
Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore.
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8 年之前 |
AssetBase.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
AssetLandmark.cs
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e33cedfd42
HG Landmarks now working.
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13 年之前 |
AssetPermissions.cs
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f931c0a868
Minor: may avoid crashes of sims that still don't have this configuration section.
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12 年之前 |
AssetRequestToClient.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
AuthenticateResponse.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
AvatarAppearance.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
AvatarAttachment.cs
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5c1fa968ab
Stop NPCs losing attachments when the source avatar takes them off.
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13 年之前 |
AvatarPickerAvatar.cs
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0a85d1d767
minor:comments
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15 年之前 |
AvatarPickerReplyAgentDataArgs.cs
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0a85d1d767
minor:comments
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15 年之前 |
AvatarPickerReplyDataArgs.cs
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
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16 年之前 |
AvatarWearable.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
AvatarWearingArgs.cs
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
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16 年之前 |
BasicDOSProtector.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
BlockingQueue.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
Cache.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
CachedTextureEventArg.cs
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33aaa40bee
Adds an event and a method so that handling of the CachedTexture
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11 年之前 |
CapsUtil.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
ChatTypeEnum.cs
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
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16 年之前 |
ChildAgentDataUpdate.cs
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67e540e05c
cross mouse buttons state
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7 年之前 |
CircularBuffer.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
ClientInfo.cs
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d9a300fa8e
some cleanup.. remove some stats that only some do look at once on a lifetime
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7 年之前 |
ClientManager.cs
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c74e0e2d9b
remove a Paralell.For (actually not used). That kind of fine gained multitask makes no sense on already heavy multitasked server application like opensim. CPU cores are already busy or needed elsewhere.
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7 年之前 |
CnmMemoryCache.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
CnmSynchronizedCache.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
ColliderData.cs
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a6b27a7aa4
Add a link number field to ColliderArgs
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10 年之前 |
ConfigSettings.cs
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39de7614ec
Remove legacy sqlite lines added internally by OpenSimulator to the [Startup] section.
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11 年之前 |
ConfigurationMember.cs
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b265e35d7c
missing file
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9 年之前 |
ConfigurationOption.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
Constants.cs
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d550b485f1
viewer crash bug fix: fis the udp packets split of SendEstateList() large lists; Enforce size limits on the estate lists since currently required for viewers compatibily; improve handling of changes with large selected items. This is still bad, users may need to close and reopen the region/estate information to get correct Allowed and Banned lists after a change. This happens because of viewer resent/outOfOrder packets that completly break this lists updates protocol
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8 年之前 |
Culture.cs
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00800c59d3
Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522
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14 年之前 |
CustomTypes.cs
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80f3e8edbc
Fix stupid stuff.
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10 年之前 |
DAMap.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
DOMap.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
DoubleDictionaryThreadAbortSafe.cs
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16f02cb6fd
we can't allow abort to change only one dic
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7 年之前 |
EntityTransferContext.cs
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51e5204a67
Add forgotten file
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9 年之前 |
EstateBan.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
EstateSettings.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
EventData.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
ExtraPhysicsData.cs
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e5beb480ea
Partial port of Avination's support for the new physics parameters.
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11 年之前 |
FriendListItem.cs
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5908b8ed7c
Change a member of the friendslist module to better reflect the client side
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15 年之前 |
GcNotify.cs
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54a8a5baba
If "debug scene updates true" then print out to log when a garbage collection occurs.
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12 年之前 |
GridInstantMessage.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
GroupData.cs
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87fe96ae2c
replace recent IModule.GetGroup() with better GetGroupRecord(string name)
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14 年之前 |
IAssetCache.cs
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a5151bb337
Refactor asset handling as per Ubit's suggestion
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7 年之前 |
IAssetLoader.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
IClientAPI.cs
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0f7ffc56ce
several changes for osTeleportObject
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7 年之前 |
ICnmCache.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
ICommandConsole.cs
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a26d1ffc66
minor: add method doc to ICommands.HasCommand()
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10 年之前 |
IConsole.cs
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5c48d7a378
factor out common HandleShow code for "show uptime"
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12 年之前 |
IGenericConfig.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
ILandChannel.cs
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aff9c345dd
osSetParcelDetails: add more land update code
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7 年之前 |
ILandObject.cs
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156707edfb
clear land object on delete
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7 年之前 |
IMoneyModule.cs
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0bbe7bab7b
add new funtion bool MoveMoney(UUID fromUser, UUID toUser, int amount, MoneyTransactionType type, string text). this should be called async allowing time for money module to process it. If returns true, the transation did sucess, so if its use was to pay something, the payed item/service must be provided without fail, otherwise another method is needed so a refund is possible
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7 年之前 |
IPeople.cs
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0ea6977013
solving HG IM, HGFriends issues based on falsified GridUser data
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9 年之前 |
IPlugin.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
IPrimCounts.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
IRegionCreator.cs
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808e4a847a
Update svn properties, add copyright headers, minor formatting cleanup.
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15 年之前 |
IRegistryCore.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
IScene.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
ISceneAgent.cs
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6d44ee9099
Change improperly named isNPC to be IsNPC as a property should be uppercase
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7 年之前 |
ISceneEntity.cs
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f9137c923b
Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object.
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13 年之前 |
ISceneObject.cs
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2b9f0647de
Fix a regression where objects crossing regions in the same simulator (on their own or as attachments) with AppDomainLoading = false would create the new state in the source region area rather than the dest.
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10 年之前 |
InventoryCollection.cs
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c74cef0f42
Major change in the way inventory is downloaded: added a method throughout IIventoryService that fetches sets of folders at once. Also added folder id in the InventoryCollection data structure, so that we don't need to go to inventory server again just for that. This reduces the chatter between sims and inventory server by... a lot. On my tests, this reduces initial inventory download down to 30% of what it currently is.
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9 年之前 |
InventoryFolderBase.cs
|
959872315f
WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum.
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9 年之前 |
InventoryFolderImpl.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
InventoryItemBase.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
InventoryNodeBase.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
LandData.cs
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cb21caae77
fix some issue on parcels loading and make parcels dwell show something. Resolution is 2.5min aprox.
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7 年之前 |
LandStatReportItem.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
LandUpdateArgs.cs
|
0c2537bb24
Try to plumb the other half
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10 年之前 |
Lazy.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
Location.cs
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7b9a50721d
* Thanks Plugh for pointing out that the constructor that takes a ulong regionhandle and saves it to to X,Y vars in the OpenSim.Framework.Location object was inverting the X and Y resulting in X and Y confusion. The test also used 256x256 in the uint,uint constructor so it was unable to determine if the X and Y components swapped. I don't expect much upheaval from this commit, not a lot of features were using the ulong Location object constructor. The database never stores the ulong regionhandle... the prims are loaded by region Guid. LLUDPServer used it to determine regions that it handled in a service definition where there was simply a X == X test which has the same logical result un-switched as it did switched. Again, thanks LibOMV for the regionhandle code.
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11 年之前 |
LocklessQueue.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
LogWriter.cs
|
134d4300f0
All physics plugins are now region modules. Compiles but doesn't run.
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9 年之前 |
Login.cs
|
840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
|
15 年之前 |
MainConsole.cs
|
8a0a78cbcc
Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around.
|
13 年之前 |
MapAndArray.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
MapBlockData.cs
|
49af6b53e7
varregion: enable teleporting to a varregion by clicking on the map and
|
10 年之前 |
MapItemReplyStruct.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
MetricsCollector.cs
|
b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
MinHeap.cs
|
7d16d0664e
Commiting Avination's memleak fix-a-thon, installment #1
|
12 年之前 |
MultipartForm.cs
|
e0dd38f672
Rename the stream extension method WebUtil.CopyTo() to WebUtil.CopyStream().
|
12 年之前 |
NetworkServersInfo.cs
|
5c661baf6c
Allow opening a https port using only http so that nginx can be used for ssl
|
10 年之前 |
NetworkUtil.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
OSChatMessage.cs
|
c87f0ac226
Fix llRegionSayTo the right way
|
12 年之前 |
ObjectChangeData.cs
|
ebcd4910a2
Refactor, move OjectChangeData into it's own file and rename
|
12 年之前 |
OutboundUrlFilter.cs
|
6463ab7d79
If a DNS resolution fails on an outbound request, simply allow it
|
7 年之前 |
ParcelMediaCommandEnum.cs
|
3d5d44279b
ANother stab at LSL compatibility
|
14 年之前 |
PermissionsUtil.cs
|
a96c0f760a
having the file open then let PermissionsToString know about Export
|
7 年之前 |
PhysicsInertia.cs
|
bd249bdf5b
replace the wrong libOMV user modifiable Utils.EnUSCulture by our own no User modifiable Culture.FormatProvider, and also for internal coerence. We do use the libomv on other code paths, so that must be fixed
|
7 年之前 |
PluginLoader.cs
|
a11edceb00
seems to compile ( tests comented out)
|
9 年之前 |
PluginManager.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年之前 |
Pool.cs
|
4578ff74fe
Add object count stats for new IncomingPacket and UDPPacketBuffer pools if they are enabled. Add count stats for existing LLUDP pool.
|
12 年之前 |
PresenceType.cs
|
c1a34cd8da
Don't try to save changed attachment states when an NPC with attachments is removed from the scene.
|
13 年之前 |
PrimeNumberHelper.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年之前 |
PrimitiveBaseShape.cs
|
ef2fd8fcea
keep the reverted code, that does work. Our code likes to have pbs.Media == null when there is no MOAD defined, so handle possible odd oars that may have llsd <array /> on that case
|
7 年之前 |
PriorityQueue.cs
|
40b16f1705
SimpleAngularDistance update prioritization scheme ameks no sense without ordered dequeue of the updates
|
7 年之前 |
RegionFlags.cs
|
4cbadc3c49
Allow one to specify a DefaultHGRegion flag in [GridService] in order to allow different default regions for HG and direct grid logins.
|
11 年之前 |
RegionHandshakeArgs.cs
|
bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
|
16 年之前 |
RegionInfo.cs
|
e7c2674dec
cleanup (grid)region info endpoint; add log to try to find some xml decode issues
|
7 年之前 |
RegionInfoForEstateMenuArgs.cs
|
de85aabcbe
Plumb the region type through to the ProductName field in estate messages
|
14 年之前 |
RegionSettings.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年之前 |
RegistryCore.cs
|
808e4a847a
Update svn properties, add copyright headers, minor formatting cleanup.
|
15 年之前 |
RequestAssetArgs.cs
|
bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
|
16 年之前 |
RestClient.cs
|
b1c585718c
remove debug messages
|
7 年之前 |
SLUtil.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年之前 |
SimStats.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年之前 |
SurfaceTouchEventArgs.cs
|
cf0a14bec9
* Added IClientIM to IClientCore interfaces
|
16 年之前 |
TaskInventoryDictionary.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年之前 |
TaskInventoryItem.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年之前 |
TerrainData.cs
|
4dc787eb32
store all terrain in Variable2DGzip format
|
8 年之前 |
TextureRequestArgs.cs
|
515bf6d7dc
* Patch from RemedyTomm Mantis 3440
|
15 年之前 |
ThreadSafeRandom.cs
|
0c8f3dddd8
Use thread-safe version of .NET Random as the SDK class is not thread-safe.
|
10 年之前 |
ThrottleOutPacketType.cs
|
582cb89beb
Add a way to put things at the front of the queue for any throttle group.
|
12 年之前 |
UpdateShapeArgs.cs
|
bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
|
16 年之前 |
UserAgentData.cs
|
840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
|
15 年之前 |
UserProfileData.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年之前 |
UserProfiles.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年之前 |
Util.cs
|
8b16131206
add Util.GetTimeStamp() that returns the stamp in seconds; use it on ubOde; separed land collsions dispatch from the others...
|
7 年之前 |
VersionInfo.cs
|
2c8c25a017
Flipped flavour to Release.
|
7 年之前 |
ViewerEffectEventHandlerArg.cs
|
bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
|
16 年之前 |
WearableCacheItem.cs
|
a5151bb337
Refactor asset handling as per Ubit's suggestion
|
7 年之前 |
WebUtil.cs
|
70be8ba6de
make some web request errors visible, so cause of later asset not found is clear
|
7 年之前 |