.. |
AssetLoader
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
Client
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73222e4dd4
fix IClientIPEndpoint broken by justin long ago.. but stop using it
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7 年 前 |
Console
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
Monitoring
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4df19ece53
framework main thread pool is always active and in use ( even id hard to catch) so show in on show stats. Disable ServerStatsCollector by default, since most don't use it, Adicionally it uses shared framework performance counters system that may be affected if a region crashs
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7 年 前 |
Serialization
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
Servers
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fc4212bc81
mantis 8222
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7 年 前 |
ServiceAuth
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
Tests
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
AgentCircuitData.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
AgentCircuitManager.cs
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ced820bd5e
Improve locking in AgentCircuitManager
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13 年 前 |
AgentUpdateArgs.cs
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e77f913116
minor: dont let rcvd agentupdates time jump back
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8 年 前 |
Animation.cs
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998d7009a6
Eliminated many warnings
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10 年 前 |
AnimationSet.cs
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21b71ff1d8
partial mantis 8219; on creating or updating items (animationsets, wearables) that reference assets, and user does not have permissions on those, abort and warn, instead of silent invalition of the references to those assets, creating a broken item
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7 年 前 |
AssemblyInfo.cs
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ab12a14279
Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore.
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8 年 前 |
AssetBase.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
AssetLandmark.cs
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e33cedfd42
HG Landmarks now working.
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13 年 前 |
AssetPermissions.cs
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f931c0a868
Minor: may avoid crashes of sims that still don't have this configuration section.
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12 年 前 |
AssetRequestToClient.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
AuthenticateResponse.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年 前 |
AvatarAppearance.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
AvatarAttachment.cs
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5c1fa968ab
Stop NPCs losing attachments when the source avatar takes them off.
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13 年 前 |
AvatarPickerAvatar.cs
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0a85d1d767
minor:comments
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15 年 前 |
AvatarPickerReplyAgentDataArgs.cs
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0a85d1d767
minor:comments
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15 年 前 |
AvatarPickerReplyDataArgs.cs
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
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16 年 前 |
AvatarWearable.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
AvatarWearingArgs.cs
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
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16 年 前 |
BasicDOSProtector.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
BlockingQueue.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
Cache.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
CachedTextureEventArg.cs
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33aaa40bee
Adds an event and a method so that handling of the CachedTexture
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11 年 前 |
CapsUtil.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
ChatTypeEnum.cs
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
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16 年 前 |
ChildAgentDataUpdate.cs
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67e540e05c
cross mouse buttons state
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7 年 前 |
CircularBuffer.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
ClientInfo.cs
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d9a300fa8e
some cleanup.. remove some stats that only some do look at once on a lifetime
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7 年 前 |
ClientManager.cs
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c74e0e2d9b
remove a Paralell.For (actually not used). That kind of fine gained multitask makes no sense on already heavy multitasked server application like opensim. CPU cores are already busy or needed elsewhere.
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7 年 前 |
CnmMemoryCache.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
CnmSynchronizedCache.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
ColliderData.cs
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a6b27a7aa4
Add a link number field to ColliderArgs
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10 年 前 |
ConfigSettings.cs
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39de7614ec
Remove legacy sqlite lines added internally by OpenSimulator to the [Startup] section.
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11 年 前 |
ConfigurationMember.cs
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b265e35d7c
missing file
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9 年 前 |
ConfigurationOption.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年 前 |
Constants.cs
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d550b485f1
viewer crash bug fix: fis the udp packets split of SendEstateList() large lists; Enforce size limits on the estate lists since currently required for viewers compatibily; improve handling of changes with large selected items. This is still bad, users may need to close and reopen the region/estate information to get correct Allowed and Banned lists after a change. This happens because of viewer resent/outOfOrder packets that completly break this lists updates protocol
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8 年 前 |
Culture.cs
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00800c59d3
Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522
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15 年 前 |
CustomTypes.cs
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80f3e8edbc
Fix stupid stuff.
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10 年 前 |
DAMap.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
DOMap.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
DoubleDictionaryThreadAbortSafe.cs
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16f02cb6fd
we can't allow abort to change only one dic
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7 年 前 |
EntityTransferContext.cs
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51e5204a67
Add forgotten file
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9 年 前 |
EstateBan.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
EstateSettings.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
EventData.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年 前 |
ExtraPhysicsData.cs
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e5beb480ea
Partial port of Avination's support for the new physics parameters.
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11 年 前 |
FriendListItem.cs
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5908b8ed7c
Change a member of the friendslist module to better reflect the client side
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15 年 前 |
GcNotify.cs
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54a8a5baba
If "debug scene updates true" then print out to log when a garbage collection occurs.
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12 年 前 |
GridInstantMessage.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
GroupData.cs
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87fe96ae2c
replace recent IModule.GetGroup() with better GetGroupRecord(string name)
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14 年 前 |
IAssetCache.cs
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a5151bb337
Refactor asset handling as per Ubit's suggestion
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7 年 前 |
IAssetLoader.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年 前 |
IClientAPI.cs
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0f7ffc56ce
several changes for osTeleportObject
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7 年 前 |
ICnmCache.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
ICommandConsole.cs
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a26d1ffc66
minor: add method doc to ICommands.HasCommand()
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10 年 前 |
IConsole.cs
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5c48d7a378
factor out common HandleShow code for "show uptime"
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12 年 前 |
IGenericConfig.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年 前 |
ILandChannel.cs
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aff9c345dd
osSetParcelDetails: add more land update code
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7 年 前 |
ILandObject.cs
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156707edfb
clear land object on delete
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7 年 前 |
IMoneyModule.cs
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0bbe7bab7b
add new funtion bool MoveMoney(UUID fromUser, UUID toUser, int amount, MoneyTransactionType type, string text). this should be called async allowing time for money module to process it. If returns true, the transation did sucess, so if its use was to pay something, the payed item/service must be provided without fail, otherwise another method is needed so a refund is possible
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7 年 前 |
IPeople.cs
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0ea6977013
solving HG IM, HGFriends issues based on falsified GridUser data
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9 年 前 |
IPlugin.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年 前 |
IPrimCounts.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
IRegionCreator.cs
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808e4a847a
Update svn properties, add copyright headers, minor formatting cleanup.
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15 年 前 |
IRegistryCore.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
IScene.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
ISceneAgent.cs
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6d44ee9099
Change improperly named isNPC to be IsNPC as a property should be uppercase
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8 年 前 |
ISceneEntity.cs
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f9137c923b
Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object.
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13 年 前 |
ISceneObject.cs
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2b9f0647de
Fix a regression where objects crossing regions in the same simulator (on their own or as attachments) with AppDomainLoading = false would create the new state in the source region area rather than the dest.
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10 年 前 |
InventoryCollection.cs
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c74cef0f42
Major change in the way inventory is downloaded: added a method throughout IIventoryService that fetches sets of folders at once. Also added folder id in the InventoryCollection data structure, so that we don't need to go to inventory server again just for that. This reduces the chatter between sims and inventory server by... a lot. On my tests, this reduces initial inventory download down to 30% of what it currently is.
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9 年 前 |
InventoryFolderBase.cs
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959872315f
WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum.
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9 年 前 |
InventoryFolderImpl.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
InventoryItemBase.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
InventoryNodeBase.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
LandData.cs
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cb21caae77
fix some issue on parcels loading and make parcels dwell show something. Resolution is 2.5min aprox.
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7 年 前 |
LandStatReportItem.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年 前 |
LandUpdateArgs.cs
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0c2537bb24
Try to plumb the other half
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10 年 前 |
Lazy.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
Location.cs
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7b9a50721d
* Thanks Plugh for pointing out that the constructor that takes a ulong regionhandle and saves it to to X,Y vars in the OpenSim.Framework.Location object was inverting the X and Y resulting in X and Y confusion. The test also used 256x256 in the uint,uint constructor so it was unable to determine if the X and Y components swapped. I don't expect much upheaval from this commit, not a lot of features were using the ulong Location object constructor. The database never stores the ulong regionhandle... the prims are loaded by region Guid. LLUDPServer used it to determine regions that it handled in a service definition where there was simply a X == X test which has the same logical result un-switched as it did switched. Again, thanks LibOMV for the regionhandle code.
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11 年 前 |
LocklessQueue.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
LogWriter.cs
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134d4300f0
All physics plugins are now region modules. Compiles but doesn't run.
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9 年 前 |
Login.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年 前 |
MainConsole.cs
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8a0a78cbcc
Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around.
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13 年 前 |
MapAndArray.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
MapBlockData.cs
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49af6b53e7
varregion: enable teleporting to a varregion by clicking on the map and
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10 年 前 |
MapItemReplyStruct.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
MetricsCollector.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
MinHeap.cs
|
7d16d0664e
Commiting Avination's memleak fix-a-thon, installment #1
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12 年 前 |
MultipartForm.cs
|
e0dd38f672
Rename the stream extension method WebUtil.CopyTo() to WebUtil.CopyStream().
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12 年 前 |
NetworkServersInfo.cs
|
5c661baf6c
Allow opening a https port using only http so that nginx can be used for ssl
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10 年 前 |
NetworkUtil.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
OSChatMessage.cs
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c87f0ac226
Fix llRegionSayTo the right way
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12 年 前 |
ObjectChangeData.cs
|
ebcd4910a2
Refactor, move OjectChangeData into it's own file and rename
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12 年 前 |
OutboundUrlFilter.cs
|
6463ab7d79
If a DNS resolution fails on an outbound request, simply allow it
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7 年 前 |
ParcelMediaCommandEnum.cs
|
3d5d44279b
ANother stab at LSL compatibility
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14 年 前 |
PermissionsUtil.cs
|
a96c0f760a
having the file open then let PermissionsToString know about Export
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7 年 前 |
PhysicsInertia.cs
|
bd249bdf5b
replace the wrong libOMV user modifiable Utils.EnUSCulture by our own no User modifiable Culture.FormatProvider, and also for internal coerence. We do use the libomv on other code paths, so that must be fixed
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7 年 前 |
PluginLoader.cs
|
a11edceb00
seems to compile ( tests comented out)
|
9 年 前 |
PluginManager.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
Pool.cs
|
4578ff74fe
Add object count stats for new IncomingPacket and UDPPacketBuffer pools if they are enabled. Add count stats for existing LLUDP pool.
|
12 年 前 |
PresenceType.cs
|
c1a34cd8da
Don't try to save changed attachment states when an NPC with attachments is removed from the scene.
|
13 年 前 |
PrimeNumberHelper.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年 前 |
PrimitiveBaseShape.cs
|
ef2fd8fcea
keep the reverted code, that does work. Our code likes to have pbs.Media == null when there is no MOAD defined, so handle possible odd oars that may have llsd <array /> on that case
|
7 年 前 |
PriorityQueue.cs
|
40b16f1705
SimpleAngularDistance update prioritization scheme ameks no sense without ordered dequeue of the updates
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7 年 前 |
RegionFlags.cs
|
4cbadc3c49
Allow one to specify a DefaultHGRegion flag in [GridService] in order to allow different default regions for HG and direct grid logins.
|
11 年 前 |
RegionHandshakeArgs.cs
|
bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
|
16 年 前 |
RegionInfo.cs
|
e7c2674dec
cleanup (grid)region info endpoint; add log to try to find some xml decode issues
|
7 年 前 |
RegionInfoForEstateMenuArgs.cs
|
de85aabcbe
Plumb the region type through to the ProductName field in estate messages
|
14 年 前 |
RegionSettings.cs
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b16abc8166
Massive tab and trailing space cleanup
|
8 年 前 |
RegistryCore.cs
|
808e4a847a
Update svn properties, add copyright headers, minor formatting cleanup.
|
15 年 前 |
RequestAssetArgs.cs
|
bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
|
16 年 前 |
RestClient.cs
|
b1c585718c
remove debug messages
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7 年 前 |
SLUtil.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
8 年 前 |
SimStats.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
8 年 前 |
SurfaceTouchEventArgs.cs
|
cf0a14bec9
* Added IClientIM to IClientCore interfaces
|
16 年 前 |
TaskInventoryDictionary.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
8 年 前 |
TaskInventoryItem.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
8 年 前 |
TerrainData.cs
|
4dc787eb32
store all terrain in Variable2DGzip format
|
8 年 前 |
TextureRequestArgs.cs
|
515bf6d7dc
* Patch from RemedyTomm Mantis 3440
|
15 年 前 |
ThreadSafeRandom.cs
|
0c8f3dddd8
Use thread-safe version of .NET Random as the SDK class is not thread-safe.
|
10 年 前 |
ThrottleOutPacketType.cs
|
582cb89beb
Add a way to put things at the front of the queue for any throttle group.
|
12 年 前 |
UpdateShapeArgs.cs
|
bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
|
16 年 前 |
UserAgentData.cs
|
840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
|
15 年 前 |
UserProfileData.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
8 年 前 |
UserProfiles.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
8 年 前 |
Util.cs
|
8b16131206
add Util.GetTimeStamp() that returns the stamp in seconds; use it on ubOde; separed land collsions dispatch from the others...
|
7 年 前 |
VersionInfo.cs
|
2c8c25a017
Flipped flavour to Release.
|
7 年 前 |
ViewerEffectEventHandlerArg.cs
|
bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
|
16 年 前 |
WearableCacheItem.cs
|
a5151bb337
Refactor asset handling as per Ubit's suggestion
|
7 年 前 |
WebUtil.cs
|
70be8ba6de
make some web request errors visible, so cause of later asset not found is clear
|
7 年 前 |